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Won't Fix

Votes

0

Found in

5.4.0f3

Issue ID

877770

Regression

No

[Fog][OpenGL] Start and end positions of fog are higher with OpenGL

OpenGL

-

Reproduction steps:

1. Open the attached "Fog Macros Test" project.
2. Open and play the "Scenes > Fog dynamic test" scene.
3. Wait for a 5 seconds.
4. Select the message in the Console.

Actual behavior(Graphics API: Fog visual start - Fog visual end)(Screenshots attached):
- DirectX 11(9), Metal: 1.31 - 2.3
- OpenGL: 1.61 - 2.6

Expected behavior:
- Similar values between different graphics APIs.

Reproduced with:
5.1.5f1, 5.6.0b10, 2017.1.0a2

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