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3
votes
Fixed

Application with OnAudioFilterRead implementation always crashes when it...

Android

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Jan 01, 2014

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Version/s: 4.3.2f1

If there is a script with any implementation of the callback function "OnAudioFilterRead", the application will crash after it is re... Read more

0
votes
Not Reproducible

entering play mode messes up the ui of the editor

Editor - Other

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Jan 02, 2014

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Version/s: 4.5.0a4

1. Open attached project2. Open Untitled scene3. Enter play modeExpected result: Game view shows nothing (since OnRenderTexture is u... Read more

0
votes
Fixed

uGUI: Buttons do not react to user input as expected

UI

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Dec 27, 2013

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Version/s: 4.5.0a4

To reproduce:1. Download a project from http://files.unity3d.com/Tim/GUIProject/Alpha4/uGUIProject_alpha4.zip2. Build for iOS device... Read more

1
votes
Duplicate

Destroying rigidbody2D stops colliders from working

Physics2D

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Jan 01, 2014

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Version/s: 4.3.1f1

To reproduce:1. Open rigidbodyless collider test project2. Open test scene3. Enter play mode4. Observe as "destroyer" game object fa... Read more

0
votes
Fixed

Wrap mode 'PingPong' does not work for material animation

Animation

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Dec 30, 2013

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Version/s: 4.3.0f4

To recreate:1) Open the project that I have attached2) Run the scene3) Notice that blue color jumps into red color rather than fade ... Read more

0
votes
Fixed

Shadow culling with orthographic camera is wrong with

Shadows/Lights

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Jan 02, 2014

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Version/s: 4.5.0a4

Shadow culling with orthographic camera is wrong with certain angles/distances. Some combination of shadow distance & camera nea... Read more

1
votes
Fixed

System.StackOverflowException occurred in WinRTBridge.winmd

Windows Store Apps

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Dec 21, 2013

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Version/s: 4.3.3b1

Reproduced on Win 8.1 Win Store Apps platform with Unity versions from 4.3.0f4 to 4.5.0a4; Visual Studio output:An unhandled excepti... Read more

0
votes
Fixed

Rigidbody2D inertia scales with collider's area

Physics2D

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Jan 02, 2014

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Version/s:

To reproduce:1. Create gameobject with rigidbody2d and 2d collider2. Print out it's inertia3. Change collider's size4. Notice that i... Read more

2
votes
Fixed

-e Crash inside PhysX resolving Convex Hull collisions

Physics

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Jan 02, 2014

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Version/s: 4.3.3b1

Crash inside PhysX resolving Convex Hull collisions To Reproduce:1) Open the attached project & scene2) Press play. The script i... Read more

2
votes
Fixed

Undo does not work in assets (prefabs)

Assets Management

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Jan 02, 2014

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Version/s: 4.3.1f1

To reproduce:1. Open new project2. Create a prefab3. Change anything4. Try using undo (Ctrl + z; Command + z; Edit > Undo)5. The ... Read more

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