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NonAlloc queries return RaycastHit arrays with null/empty members
1. Open attached project2. Open scene scene.unity- Note there is a Cube in the scene, along with two red Sphere gizmos3. Play the sc... Read more
Animator component isn't created and no exception is thrown when creatin...
How to reproduce:1. Open any project2. Create a new Cube GameObject and rename it to "Cu/be"3. Open the Animation view and select th... Read more
Adding Mesh Filter to object with already excising Mesh Filter throws ex...
To repro:1. Create project, add new Cube to scene.2. Add component Mesh filter.3. In appeared dialog window press Cancel. Actual res... Read more
[XR] Cubemap and Equirectangular textures have incorrect rotations when ...
How to reproduce:1) Open the attached project.2) Run in editor or build using 2018.2.0a5+3) The red strip renders a portion of the c... Read more
[iOS][Mono] Mono build fails with "Cross compilation job UnityEngine.Adv...
How to reproduce:1. Create a new project or open the attached one2. Make sure that scripting Backend is set to Mono3. Build iOS buil... Read more
[LTRP] Switching to Android platform gives "Shader error in 'ShadowBlurM...
Steps to reproduce: 1) Open Unity and create a new project with Lightweight RP (Preview) included2) Switch platform to Android in th... Read more
[LTRP] Reopening a project with Lightweight template gives a lot of shad...
Steps to reproduce: 1) Open Unity and create a new project with Lightweight RP (Preview) included2) Switch platform to iOS/Android i... Read more
[2018.1][Shaders] No matching 4 parameter intrinsic function for tex2D o...
To reproduce:1. Open repro project2. Select 'MicroSplat 1' shader Expected: shader will work without any errorsActual: 'Shader error... Read more
[TextMesh] Orange Object outline appears when Text Mesh is set to certai...
Steps to reproduce:1. Open the supplied project2. In the "Test" Scene double-click "GameObject" to center on it3. Open the Scene win... Read more
Playmode tint ignores certain parts of the Editor when entering Play mode
Steps to reproduce:1. Open any project2. Go to Preferences -> Colors -> Playmode tint and set it to black3. Start opening any ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog