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[HDRP] Active LOD bias value message does not update according to HDRP L...
1. Create a new project.2. Create a cube. (GameObject -> 3D Object -> Cube)3. Add an LOD Group Component to this cube. (View i... Read more
Graphics settings expandable fields have weird selection highlight when ...
How to reproduce:1. Create a new URP Unity project2. Go to Edit -> Project Settings -> Graphics3. Expand the "Adaptive Probe V... Read more
A project's "Modified" date is reverted to the folder's creation date wh...
Reproduction steps:1. Inside the Hub Window, open an old project (Open > select project’s location)2. Observe the project’s “MODI... Read more
[WSA] WWW requests do not appear in Fiddler with UWP build
Steps to reproduce:1. Open the attached project (UWPFiddlerRepro.zip)2. Switch platform to Windows Store3. Build for WSA Universal 1... Read more
[Android] [VideoPlayer] When one makes a seek to a non-zero frame and th...
How to reproduce:1. Open the attached project2. Build and run WebmSync scene on Android device3. When video starts playing Press For... Read more
[tvOS] After setting allowExitToHome to True and back to False the app s...
How to reproduce:1. Build the "tvOSExitBug.zip" project for tvOS2. Connect gamepad controller to the Apple TV3. Run the app on Apple... Read more
After Project Upgrade, a GUI Layer deprecation error and warning appears...
This error doesn't block the users to go into Play Mode, but causes Build and Run to fail for the project, every time.If you look at... Read more
[Windows] UnityPluginLoad is not called when the Native plug-in is embedded
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Build And Run4. Ob... Read more
Decal is not displayed when Fog is enabled
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Go to Window -> Rendering -> Lighting4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved