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0
votes
Fixed

[PLM] Baked Shadow Angle and Radius parameter shrinks the size of baked ...

Progressive Lightmapper

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Feb 22, 2018

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Version/s:

1) Download and import the package `BakedShadowAngle`2) Open the scene `BakedShadowAngle`3) Ensure that Baked Shadow Angle/Radius fo... Read more

0
votes
Fixed

[investigate] [YAMLMerge] Incorrect merge result when merging prefab

Collab

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Feb 22, 2018

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Version/s: 2018.2.0a1

Steps to reproduce: 0. Setup perforce server1. Open attached project2. Enable VCS and submit project to server3. Pull and open same ... Read more

0
votes
Fixed

Colour picker is not pickig from the part of the screen that's under the...

Themes

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Feb 22, 2018

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Version/s: 2018.1.0b9

Whe using a colour picker, the area of the screen that's sampled is not the one une the mouse cursour.See color.gif attached. Repro ... Read more

0
votes
Fixed

[Android][GLES3] Tessellation Shader is broken on Android Adreno GPU Ope...

Android

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Feb 22, 2018

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Version/s: 2018.2.0a1

Steps:1. Build apk with OpenGLES3 and install the apk on a Adreno GPU phone2. Keep clicking "Next Scene" button on the screen and ob... Read more

0
votes
Won't Fix

[Android][Vulkan] Tessellation shader doesn't work on Mali GPU

Mobile Graphics

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Feb 22, 2018

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Version/s: 2018.2.0a1

Steps:1. Build apk with Vulkan and install the apk on a Mali GPU phone, which supports shader model 5.02. Observe result with other ... Read more

1
votes
Duplicate

[VR] Multiple Virtual Reality SDKs fail to initialize in the editor when...

XR SDK

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Feb 19, 2018

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Version/s: 2017.3.1p1

To reproduce: 1. Download and open attached "Test12.zip" project,2. Enter Play mode.3. Check the console for the errors and warnings... Read more

0
votes
Fixed

Editor crashes in mono_class_array_element_size when importing the .skp ...

Asset - Importers

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Feb 20, 2018

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Version/s: 2017.3.0f3

To reproduce: 1. Open the project, attached by the tester (SketchupImport.zip)2. In the Project window, right-click -> Reimport A... Read more

0
votes
By Design

Surface Shader bug: #pragma hardware_tier_variants generates corrupt UV's

Shaders

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Feb 21, 2018

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Version/s: 5.6.4p3

Steps to reproduce:1. Open attached project "WaterBug.zip"2. Inspect "SimpleShader_Bug.shader"3. Uncomment line 19 "#define UNITY_HA... Read more

0
votes
Fixed

Video, recorded with Generic Frame Recorder, is blurry

Recorder

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Feb 21, 2018

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Version/s: 2018.1.0a7, 2018.1.0b7

To reproduce: 1. Open the project, attached by the tester (vimeo-starfield.unitypackage)2. Use Recorder with the settings specified ... Read more

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