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[HDRP] Deleting APV baking sets doesn't update UI properly
Version tested: 2022.1.0a1 + master Steps to reproduce: 0) Create an empty HDRP project and Import HDRP 1) Enable APV in settings 2... Read more
Project crashes in Player when activating/deactivating Animator components
How to reproduce: 1. Open the attached project "CrashBug.zip" 2. Open "Main" Scene (Assets/Bug) 3. Build And Run 4. Press the Space ... Read more
[Windows] "InvalidOperationException: Stack empty" when using EditorUtil...
Reproduction steps: 1. Open the attached project "1394298-22.2.a2.zip" 2. Open the "Teste" Scene in the Project window 3. Select "Ma... Read more
[Search] Search list isn't updated when performing Undo after removing a...
Reproduction steps: 1. Open attached Unity project and scene StartMenu 2. Open Search window (Ctrl+K) 3. In Search window, Toggle Qu... Read more
Crash when undoing changes made by a custom asset
Reproduction steps: 1. Open the user's attached project 2. Select all the 'tree' children from the 'Test 7 -> Trees' GameObject 3. T... Read more
NullReferenceException creating a table that takes name from renamed table
This looks specific to 2022 editor versions, see below. Only occurs if you name the new table with the original name of the renamed ... Read more
PropertyCallbackScope is called twice when used for Arrays
How to reproduce: 1. Open the user's attached project 2. In the Project window, select the Asset "test" 3. Observe the Help Boxes dr... Read more
[Android] [IL2CPP] [Vulkan] App crashes on some devices when loading ass...
This case was created based on case 1345518 (a sporadic freeze). The freeze is fixed with https://ono.unity3d.com/unity/unity/pull-r... Read more
[Search] Applying any changes to Operator blocks when outside of Query B...
1. Open new Unity project 2. Open Search window (Ctrl+K) 3. In Search window, Toggle Query Builder Mode (F1) 4. Add the "in Project"... Read more
Screen.orientation returns Landscape despite it being made obsolete
Screen.orientation returns Landscape when the orientation is set to Landscape Left. This is incorrect because ScreenOrientation.Land... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion