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0
votes
Duplicate

UI Elements get corrupted when project is opened with other version than...

uGUI

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Nov 20, 2017

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Version/s: 2017.3.0b10, 2018.1.0b5

How to reproduce:1. Open Unity project "PrefabBugExample2" attached to the latest users email2. Load "MenuScene" scene3. Enable: Can... Read more

0
votes
Won't Fix

Attempt to inspect a local variable during debugging session results in ...

Mono

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Dec 02, 2017

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Version/s: 2017.2.0f3

How to reproduce:1. Open Unity2. Load user-submitted project (daycycle-goap.zip)3. Open "Example1" and "Example1A" scenes additively... Read more

0
votes
Fixed

Shadow of tessellated object broken in reflection probe.

Graphics - General

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Jan 31, 2018

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Version/s:

When a tessellated object is rendered in a reflection probe, its shadow is broken. See attached image. Read more

0
votes
Not Reproducible

Sprite Packer does not respect overridden flag set in .meta file when pa...

Asset - Importers

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Jan 31, 2018

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Version/s: 5.6.3p4

To reproduce: 1. Download and open attached "sprite_packer_error.zip" project.2. Select your platform to be either WebGL/Standalone/... Read more

4
votes
By Design

Tiled GPU perf. warning appears when multiple cameras with Allow MSAA ar...

Camera

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Feb 01, 2018

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Version/s: 2017.2.0p2

To reproduce: 1. Download and open attached "bug.zip" project.2. Open "MSAA_perf_warning" scene.3. Select "Back Cam" GameObject.4. C... Read more

2
votes
Not Reproducible

[SRP | Terrain] Lightweight_RenderPipeline fails to upgrade materials on...

Package: Scriptable Render Pipeline Lightweight

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Feb 02, 2018

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Version/s: 2.0.0

This is a problem when transitioning non-SRP projects with terrains to SRP.1) You have a non-SRP project with a terrain that has spl... Read more

0
votes
Won't Fix

[Installer] 'Lauch Unity' option fails to launch editor when it is insta...

Installer

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Feb 02, 2018

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Version/s: 2018.1.0b5

To reproduce:1. Install Editor to different partition than OS or to external drive2. Make sure, that 'Launch Unity' option is checke... Read more

0
votes
By Design

[.NET 4.6] Using GetAwaiter().GetResult() freezes editor when used in a ...

Scripting

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Feb 02, 2018

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Version/s: 2018.1.0b5

To reproduce:1. Open project2. Play scene Expected: scene will be playedActual: editor freezes Reproduced on: 2018.1.0b1, 2018.1.0b6... Read more

0
votes
Duplicate

PhysicsFixedUpdate has large performance spikes

Physics

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Feb 03, 2018

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Version/s: 2018.1.0a7, 2018.1.0b5

Steps to reproduce:1. Download and open the attached project2. Enter Play mode Expected result: no performance spikes as the scene i... Read more

0
votes
Fixed

"BeginSample and EndSample count must match" error when Deep Profiling a...

Profiling

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Feb 02, 2018

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Version/s: 2017.3.0b10, 2017.3.0f3

To reproduce:1. Open user's project2. Enter Play mode3. In Profiler window, enable Deep Profile4. (Optional) Untick "Test Normal" on... Read more

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