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0
votes
Won't Fix

[iOS][OpenGLES] Every 40th - 50th call of Graphics.Blit() is slower abou...

iOS

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Nov 29, 2018

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Version/s: 2017.4.0f1, 2017.4.5f1

To reproduce: 1. Download attached project "Blittest.zip" and open in Unity 2. Open "test" scene 3. Set Graphics API to OpenGLES2 4... Read more

0
votes
Duplicate

System.PlatformNotSupportedException errors are thrown when using Grapev...

Mono

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Dec 03, 2018

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Version/s: 2018.3.0a1, 2018.3.0b12, 2019.1.0a1

Reproduction steps: 1. Open user submitted project ("GrapevineDllBug") 2. Enter and quit Play mode 3. Inspect errors in the console ... Read more

1
votes
Duplicate

[ECS] Crash on AtomicList::Load after undoing

Package: Entity Component System (ECS)

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Nov 09, 2018

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Version/s: 0.0.12 - preview.17

How to reproduce: 1. Open the "Undo_Crash.zip" project 2. Open the "SampleScene.unity" scene 3. Select "Bullet" game object in the H... Read more

0
votes
Fixed

[PLM] Editor throws errors when entering UV Overlap scene debug view

Progressive Lightmapper

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Dec 05, 2018

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Version/s: 2019.1.0a10

Steps to reproduce: 1. Download CornellBox test project and open CornellBox scene 2. Navigate to the Lighting Settings window and b... Read more

0
votes
Won't Fix

Crash on abort when calling 3rd party function inside using statement

Mono

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Nov 05, 2018

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Version/s: 2018.2.10f1

How to reproduce: 1. Open the "Crash_Excel.zip" project 2. Open the "SampleScene.unity" scene 3. Press Play Actual result Unity cra... Read more

0
votes
By Design

Loading a PNG file with Resources.Load<Texture2D> and Texture2D.LoadImag...

Graphics - General

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Dec 04, 2018

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Version/s: 2017.4.0f1, 2017.4.5f1

To reproduce: 1. Download attached project "PNG Load.zip" and open in Unity 2. Open "test" scene 3. Enter to Play mode 4. Press "Lo... Read more

0
votes
Fixed

[Incremental Compiler] Unloading broken assembly error in console

Package: Incremental Compiler

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Dec 05, 2018

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Version/s: 0.0.42-preview.21

To reproduce: Open attached project An error will pop out: Unloading broken assembly Packages/com.unity.incrementalcompiler/Editor/... Read more

0
votes
Fixed

[Vulkan] Surface shader color flickering when Albedo is (0,0,0) and inst...

Vulkan

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Dec 05, 2018

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Version/s: 2018.3.0b12

1. Open attached project 2. Open "FlickeringQuad" scene 3. Enter playmode and observe the flickering (also reproducible in Standalon... Read more

0
votes
Fixed

[Editor] Unable to switch build platform after selecting "Facebook" in B...

Deployment Management

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Dec 05, 2018

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Version/s: 2019.1.0a11

Unable to switch build platform after selecting facebook in Build Settings. Gameroom option is missing in build settings for Faceboo... Read more

1
votes
Won't Fix

[Android][LWRP] Performance regression when using LWRP settings on an em...

Package: Scriptable Render Pipeline Lightweight

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Dec 02, 2018

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Version/s: 4.0.0

To reproduce: 1. Open the QA's provided project 2. Build and run the sample scene 3. Profile the player 4. Set the Scriptable Render... Read more

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