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Putting build into the background, then switching orientation causes the...
How to reproduce: 1. Open attached project2. Build to iOS and run3. Once the splash screen appears, immediately doubleclick the Home... Read more
[iOS] GetTouchPointerEventData() doesn't work with Canvas Render Mode 'S...
Steps to reproduce:1) Open the attached project.2) Build the project for iOS.3) Deploy the project to a device via Xcode.4) Open the... Read more
Realtime Directional light makes ring-shaped artifacts on static objects
Steps to reproduce: 1) Download attached project " GI error.zip " and open in Untiy.2) In Lightning tab, scroll down. Clear Baked Da... Read more
After commenting FormerlySerializedAs attribute variable's value is chan...
Reproduction steps:1) Open user's attached project2) Select "Test prefab" prefab in Project window then change "Test variable" value... Read more
[OSX] Deformation flickers, without GPU Skinning
Deformations on a skinned character flickers when selected in the scene and in Editor Play mode. Enabling "GPU Skinning" in the Play... Read more
ShaderForge forward-only shaders regressed in 5.4b22, when otherwise usi...
Reproduction steps:1. Open attached "New Unity Project 88".2. Open "Scene/Scenarios/Scenario 01" scene.3. Notice a tent surface("Pic... Read more
Menu.SetChecked doesn't work from a method marked with [DidReloadScripts]
Reproduction steps:1. Open the attached project "Repro.zip"2. In menu select "Test/Recompile scripts"3. Notice the output in console... Read more
New Projects: "Enable Unity Analytics" stays selected in following proje...
1. open unity and observe 'new project' launcher2. de-select the 'enable analytics' checkbox3. open project4. select the 'new projec... Read more
Crash at Renderer::Deactivate when particle is destroyed
Steps to reproduce: 1. Open attached project "ParticleRepro.zip"2. Open scene "SimpleParticlePack"3. Run it4. In game view, mark "Ex... Read more
Crashed in mono_add_process_object when trying to execute SyncListStruc...
Steps to reproduce: 1) Download attached project "Eden Social.zip" and open in Unity.2) Press play.3) In Game tab, click on Host and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used