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SendMessage cannot be called during Awake without using SendMessage
To reproduce:1) Open attached project2) Open the scene SharedDemo_Rework on Standalone platform and build Actual: Use collapse in th... Read more
[OSX] Editor crashes when clicking on MenuItem during recompile after re...
Steps to reproduce:1. Open attached “MenuItem.zip” Unity project2. Open “test.cs” script3. Change MenuItem name string in line 10 of... Read more
Window focus is regained when setting QualitySettings.vSyncCount
Reproduction steps:1. Download project "FocusListener.zip" and open in Unity2. File -> Build Settings3. Select Standalone and "Bu... Read more
Unable to delete a project folder after the second instance of Unity tri...
To reproduce:1. Open any project or create a new one2. Open a second instance of Unity and attempt to open that project, click "OK" ... Read more
'Runtime Texture' job failed with error code: 2' is shown after switchin...
Steps to repro: 1. Open attached project and 'ProgressiveLightmappingExample' scene;2. Open Lighting window (Window>Lighting>S... Read more
[Adreno 405] Shader function 'clip()' not working on specific devices
Steps to reproduce:1. Open user attached project2. Deploy to device Reproduced on: 5.5.4p5, 2017.3.1f1, 2018.1.0b6, 2018.2.0a1Device... Read more
"Failed to get rendering parameters for main camera" is thrown when runn...
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Open the test.unity scene4. Build for Windows S... Read more
[iOS] [.NET 2.0] Xcode fails to compile specific exported project due to...
After exporting the attached project to iOS/IL2CPP using .NET Standard 2.0, XCode fails to compile. Steps:1. Open the attached proje... Read more
[WSA] Cannot retrieve reference rewriter mappings for ApiCompatibilityLe...
DescriptionSteps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Build4. Observe the error Actual res... Read more
[WSA] Reference Rewriter fails with target -System.Data.dll under IL2CPP
Steps to reproduce:1. Open the attached project (case_997876-Holo_empty2.zip)2. Switch platform to Windows Store3. Build4. Observe t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code