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The documentation doesn't contain a description for Undo.
The documentation doesn't contain a description for Undo.RegisterCompleteObjectUndo or Undo.RegisterFullObjectHierarchyUndo http://d... Read more
MonoDevelop autocompletes "defines/conditionals" wrong
Reproducible in MonoDevelop when editing C# script. MonoDevelop automatically formats code by removing tabs and spaces before "#if",... Read more
FPS drop when using Assistive Touch
To reproduce:1. Open the attached project2. Build and run for iOS 7 (iPad mini retina)3. See that FPS is 604. Go to General Settings... Read more
Crash when setting the mass to 0
Steps to reproduce : - import the project attached- open the scene test and press play- click a few times at the right of the cylind... Read more
Deleted GameObject re-appears in the scene view
Steps to reproduce : - scale Unity so it only occupies half of the screen- create a cube and delete it- drag any asset into Unity an... Read more
Sprite should always be selected when opening sprite editor in single mode
To reproduce:1. Set texture to single sprite mode2. Open sprite editor3. Sprite is not selected Read more
Unity crashes upon removing rect transform with sprite renderer
To reproduce:1. Create new rect transform with sprite2. Remove rect transform component3. Notice that sprite is still displayed as w... Read more
Double border for top and right sides of rect transform with sprite rend...
To reproduce:1. Create new rect transform with sprite renderer2. Set borders3. Notice that right and top borders are duplicated (scr... Read more
[MultiMonitor] Display.displays always shows only one display
To reproduce:Make sure you have two or more displays.1. Open attached project2. Open scene test3. Enter play mode4. Notice how Displ... Read more
UILabel causes compile error in a JavaScript file
Steps to reproduce : - import the project attached and notice the compile error *Note:More info in the user's description. Read more
All about bugs
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