Search Issue Tracker
[OSX] Event.current.shift returns true only when moving the mouse
How to reproduce:1. Open the attached project2. Open the window Window -> Shift bug3. Hold Shift, move mouse on the window and wa... Read more
Time.unscaledDeltaTime doesn't update after stepping over few frames sin...
Reproduction steps:1) Open user's attached project2) Open "Scene" scene3) Select "GameObject" and turn off "Autorun" in inspector (D... Read more
[API update] Boo/UnityScript scripts accessing obsoleted indexer propert...
Steps to reproduce:1. Download and open attached project.2. Download and open folder named "script_testes".3. Drag and drop script n... Read more
Standard Assets / Utility / AlphaButtonClickMask.cs - wrong pivot bug
1) What happenedStandard Assets/Utility/AlphaButtonClickMask.csIt works only in pivot(1, 1). But it doesn’t work otherwise. 2) How c... Read more
[AsyaSmirnova] Test BugReporter bug from only Editor
Test instance of bug. Read more
Asset bundle build pipeline does not account for fields ifdef'd with #if...
Asset bundle build pipeline does not account for fields ifdef'd with #if UNITY_EDITOR This causes the editor to serialize fields whi... Read more
UNetWeaver error: NetworkConnection::hostId is declared in another modul...
Steps to reproduce: 1. Download and import attached project. (repro_case_761588-Battle_Jump.zip)2. Load scene: Menu3. Inspect error ... Read more
UI GameObjects with missing prefabs change position in hierarchy when en...
Reproduction steps1) Open "800186repro" project2) Open "repro" scene3) Notice that "Canvas" GameObject has 2 children: "Image" and "... Read more
[LOD] LODGroup levels shows different values between Inspector and Scene
Steps to reproduce: 1) Download and open attached project "LODtest" in Unity.2) In hierarchy, click on "American_Elm_Desktop" or "Cu... Read more
[iOS9] 64bit devices have extremely high GPU usage in Metal and GLES
How to reproduce: 1. Open attached project2. Build to iOS and open the project in Xcode3. Enable the GPU Frame Capture for Metal (in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Up, Down and other Buttons in a Style Sheet's Inspector unselect items when they are clicked while they are disabled
- Virtual Player remains active and still launches when removed from Additional Editor Instances from a custom Play Mode Scenario
- UI Toolkit Editor Window Creator becomes not interactable and greyed out when a long name is entered
- [Web][iOS] Web Player keeps restarting on launch when Native C/C++ Multithreading is enabled
- "Add Scene to Scenes in Build" pop-up reappears after Scene has already been added and another Multiplayer Editor Instance is loaded