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[2D][Sprite Atlas] Atlas pack preview dropdown does not show packed norm...
Sprite Atlas pack preview dropdown does not show packed normal maps Verified that sprites in scene does indeed reference packed norm... Read more
Physics Debugger contact drawing doesn't update contact visualization wh...
Reproduction steps: Open the attached project Open the Physics Debug window (Window > Analysis > Physics Debugger) Open the Co... Read more
Articulation Body drifts when changing the Anchor Position values in the...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Enter the Play Mode Select the Child... Read more
[2D/3D Mobile Template] "Internal: Deleting an allocation" warning are t...
Steps to reproduce:1. Open 3D or 2D mobile template2. Enter Play Mode3. Observe the Console Actual Result: Warnings are thrown in th... Read more
Package Manager does not prompt to update package when GitHub repository...
Reproduction steps:1. Download the user’s package from this GitHub repository: https://github.com/smitdylan2001/com.devdunkstudio.me... Read more
[Android] Logcat tags of Unity project name are truncated from start and...
How to reproduce:1. Open a new Unity project2. Build and Run it on any Android device3. Open the Android Logcat4. Search for the "Pl... Read more
Crash in OpenCLBufferWrapperBase::EnqueueReadBuffer after launching GPU ...
Steps to repro:1. Open the attached project and "ProgressiveLightmappingExample" scene;2. In the Lighting window (Window>Renderin... Read more
System.Net.WebClient not working when building on Android
How to reproduce:1. Open the attached user's project 'WebClientBug.zip'2. Build and Run on Android with Mono backend enabled Expecte... Read more
Arrow keys change slider value instead of caret position when the Range ...
Steps to reproduce: Open the attached project Open Scenes/SampleScene Select "SomeObject" Place your cursor inside the Some Value fi... Read more
Scene's ambient color turns black when scenes are switched using SceneMa...
To reproduce:1. Open the project “BugHunt2 Built-in”2. Enter Play mode3. Notice that in the Console the “Second” Scene’s Ambient col... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS