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[Linux] Scrolling with the scroll wheel is slower on builds when using t...
How to reproduce: Open the user-attached project (UnityScrollExample.zip) Open the SampleScene Enter Play Mode Scroll using the scro... Read more
Unable to detect VFX Shader Graph that’s embedded inside URP package eve...
To reproduce: Open Unity and create the new "2D URP" project Install the Visual Effect Graph from the Package Manager In the Project... Read more
Error is thrown when creating the Visual Effect Graph
To reproduce: Open Unity and create the new "2D URP" project Install the Visual Effect Graph from the Package Manager In the Project... Read more
2D VFX are not rendered when Graphics API is set to OpenGLCore
To reproduce: Download the "My Project (108).zip" and open it in Unity Open the "SampleScene" scene Enter Play mode Expected result:... Read more
ScrollView keeps scrolling after ScrollTo() method triggers
Reproduction steps:1. Open the attached project “IN-6304_Test project 1 2.zip”2. Open “SampleScene”3. Switch from “Game” to “Simulat... Read more
"Invalid allocation label..." errors in the Console when compiling using...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SingleRobot.unity” Scene Enter the Play Mode Observe the Cons... Read more
Color of a specific texture changes in Play mode
Reproduction steps:1. Open the user’s attached project2. Open the ‘SampleScene’3. Enter Play mode Expected result: The grass stays t... Read more
[Backport] [Performance] Possible preformance regression between 2021.1 ...
Reimport of one Material or .txt file when big scene is opened takes twice more time in 2021.2.beta than in 2021.1.f Import time for... Read more
Inspector flickers when interacting with ReordableList
Reproduction steps: Open the attached project(“ReordableListBug.zip“) Select asset Assets/Test Collapse and expand the ReordableList... Read more
Missing in-editor warnings when "Hidden/Cube*" shaders aren't included (...
Reproduction steps: Open the project “ReproRealtimeReflections” Build and run the project Observe the sphere in the middle Come back... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS