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0
votes
Fixed

[Regression] Enviroment lighting is broken in the 2017.4.27f1 version

Progressive Lightmapper

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May 18, 2019

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Version/s: 2017.4.26f1, 2017.4.27f1

How to reproduce:1. Create a new project2. Try to change the Skybox material or the Environment Lighting color3. Observe that nothin... Read more

0
votes
Duplicate

Background color of the Scene window turns black when lighting is toggle...

Package: Scriptable Render Pipeline HD

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Aug 22, 2019

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Version/s: 6.7.1, 7.0.1

How to reproduce:1. Open the attached 'project-1178539.zip' project and load 'BugScene' scene2. In the Scene window toggle Light Bul... Read more

3
votes
Postponed

DynamicGI.UpdateEnvironment fails to update default skybox reflection in...

Shadows/Lights

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Oct 21, 2021

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Version/s: 2019.4, 2019.4.31f1, 2020.3, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project2. Open scene Test3. Go to Window -> Rendering -> Lighting Settings4. Unde... Read more

0
votes
Fixed

[iOS] All iPhone builds show iPhone 6 plus launch image

iOS

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Feb 07, 2015

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Version/s: 5.0.0f1

To Reproduce: 1. Build the attached proiject (simulator or device).2. Notice that on all iPhones the iPhone 6+ landscape image is sh... Read more

1
votes
Fixed

MergePrefabInstance crash when reimporting assets from Assets Store

Scene Hierarchy

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May 22, 2017

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Version/s: 5.6.1f1

To reproduce:1.Open users attached project "Empty Project.zip"2.Open QuickLod > DemoScene > "MainDemoScene.unity" scene3.Go ba... Read more

0
votes
Won't Fix

Error “EndLayoutGroup: BeginLayoutGroup must be called first" is thrown ...

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Mar 14, 2023

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Version/s: 2021.3.21f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a6

Reproduction steps:1. Open the attached “BugReport_EditorWIndow.zip“ project2. Select “Window” from Test dropdown tab3. Click “Open ... Read more

0
votes
Active

D3D12 Device Filter Lists Asset information box has too much empty space

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Oct 23, 2025

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Version/s: 6000.2.10f1, 6000.3.0b8, 6000.4.0a3

Reproduction steps:1. Create a new project2. Create a D3D12 Device Filter Lists Asset (Create > D3D12 Settings > Device Filter... Read more

0
votes
Duplicate

[XR] Editor crashes with ComputeBuffer::SetData when exiting the Play Mo...

XR SDK

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Jun 07, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the user's project2. Enter the Play Mode3. Exit the Play Mode Expected result: Editor does not crashActual ... Read more

0
votes
Fixed

Crash in GameObject::SendMessageAny while entering the playmode second t...

Physics2D

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May 17, 2017

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Version/s: 5.6.0p4

How to reproduce:1. Open the attached "ReproCrash" and "Level TEMPLATE" scene2. Enter playmode and wait for about 3 seconds3. Exit p... Read more

0
votes
Fixed

[Presets] Deleting a single preset from the project generates an error i...

Themes

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May 23, 2019

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Version/s: 2018.2.0a6

1. Open a fresh project2. Create a preset out of anything (components, importers, assets)3. Select the preset from the project view ... Read more

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