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[UI][OSX] Lightmap texture occupies the whole Lighting window after zoom...
Steps to repro: 1. Open attached project and 't1' scene on MacBook with the integrated Intel Iris GPU;2. Open the Lighting window (W... Read more
"??" operator succeeds for destroyed objects
Reproduction steps: 1. Open "null-coalesce-repro.zip" project2. Open "breakstuff" scene3. Enter Play mode Expected Result: "??" oper... Read more
[Linux Editor] [xfce] Scene view turn black after editor loses and regai...
Prerequisites: xfce desktop environmentSteps to reproduce (what I found most reliable):1. Create an empty project2. In scene view, c... Read more
Mipmaps on normal map textures are more bluish when fadeout is enabled
Steps to reproduce:1. Open user attached project2. Select the 'bugged-fadeout-normals'3. Run through the mipmaps4. Notice that it fa... Read more
Custom cursor flickering in Editor window when in play mode
How to reproduce:1. Open the attached project "994231cursor.zip"2. Open scene Assets/"test harvest action"3. Enter Play mode4. Move ... Read more
Project view and Hierarchy becomes black on second RightMouseButton clic...
Regression - doesn't happen in 2017.3.0f1, started to happen in 2018.1.0a6 and happens in all future versions - even in 2018.1.0b5(i... Read more
[New Scripting Runtime] Windows players won't start
1. What happenedWindows non-development players won't start. 2. How we can reproduce it using the example you attached- New project-... Read more
Cannot rearrange files or folders in the Project view
To reproduce: 1. In a new project, create a few folders2. Try rearranging the folders Expected: dragging file/folder between other f... Read more
[macOS] Frame Stutter on builds and editor
Steps:1. Build and Run user's attached project ("ios_frame_stutter_repro.zip") on mac Result: notice how frames are stuttering. Repr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size