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[UI Tools] Lists in the Inspector window are re-expanded when de-selecti...
How to reproduce:1. Open the user attached "Inspector Automatically Expands.zip" project2. Select the "Character" GameObject3. Colla... Read more
Editor hangs on close when baking is canceled and CPU usage is 100%
How to reproduce:1. Open the attached '1235769.zip' project2. Open 'repro' Scene3. Open Lighting Settings4. Click Generate Lighting5... Read more
"ArgumentException" error appears when opening Project Library in the UI...
How to reproduce:1. Open project "UIBuilderBug.zip"2. Open the "TestDocument.uxml" document (Assets > TestDocument)3. In the UI B... Read more
Button is not fully registering the MouseOver state if the child object ...
How to reproduce:1. Open project "Inconsistent PC UI in LTS.zip"2. Enter Play Mode and hover the mouse on the Button on the right si... Read more
[Editor] 2020.3.36f1 Unity version has "git.master" string
Steps to reproduce:1. Open Unity 2020.3.36f1 (ac5bf4c0d)2. Go to Help > About Unity3. Check the version (Version: 2020.3.36f1.git... Read more
[HDRP] Visual pop when Physically Based camera settings are enabled
This broke again. Was fixed in 14.0.0 There should be no visual pop when enabling the Physical Camera https://fogbugz.unity3d.com/f/... Read more
Editor crash when drawing the gizmos for the Light Probes
Steps to reproduce: 1) Download attached project and open in Unity 2) Open "BugScene" 3) Select red sphere in the Scene view 4) Obse... Read more
Addressable assets are not loaded when trying to load from a Build that ...
How to reproduce: Open and Build the attached project "AddApp_1417997" (File > Build Settings... > Build) Open, then Build And... Read more
Addressable assets are not loaded when trying to load from a Build that ...
How to reproduce:1. Open and Build the attached project "AddApp_1417997" (File > Build Settings... > Build)2. Open, then Build... Read more
[XRI] Constant calls of XR Interactable events if two interactors select...
Steps to reproduce:1. Open the user attached project "MTrack_bck220424.zip"2. Open the "Assets/Scenes/Proto.unity" scene in the Scen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS