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MD: MonoDevelop doesn't accept characters from OSX's
To reproduce:a) Open MonoDevelop on a Mac.b) Open Character Viewer (via menu bar / System Preferences -> Keyboard -> Keyboard ... Read more
Physics material has no effect when changed from code
Steps to reproduce : - import the project attached- open the scene and disable the "Assign Physic Material" script on the Floor obje... Read more
Adding a child with rigidbody2d on a rotated parent causes the child to ...
To reproduce:1. Create a new project and import a sprite2. Add the sprite to the scene and attach a rigidbody 2d component3. Create ... Read more
Right-clicking on Unity Editor when it's unfocused invokes the contextua...
To reproduce:1. Open Unity2. Open Chrome3. Make sure Chrome window is focused4. Right-click on Unity window5. See that the contextua... Read more
[iOS] TouchScreenKeyboard.hide input doesn't work correctly
When TouchScreenKeyboard.hide is set to false and touch keyboard is hidden with button on very right bottom, input label can be disp... Read more
Switching platforms of some projects may produce errors
Error may be reported while switching between platforms of some projects.The error:"InvalidOperationException: Operation is not vali... Read more
plugin crash when browsing away from offensive combat
-e: see title--it is a regression from 4.2.2--tested and crashed on: win7-64/chrome/ff--tested & doesnt crash: osx 10.8.5/chrome... Read more
When building a project the building process stops - Failed to write fil...
When building a project the building process stops with these errors: An asset is marked as dont save, but is included in the build:... Read more
OnParticleCollision is not called on Mac, when "Limit Velocity over Time...
To reproduce:1. Open the attached project2. Play the "Main" scene for a few seconds3. Many blood puddle objects will be created4. St... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed