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Duplicate
Votes
0
Found in
4.3.0f4
Issue ID
577360
Regression
No
Adding a child with rigidbody2d on a rotated parent causes the child to rotate wildly in play mode
To reproduce:
1. Create a new project and import a sprite
2. Add the sprite to the scene and attach a rigidbody 2d component
3. Create an empty gameobject and rotate it
4. Make the sprite a child of the empty gameobject
5. Enter play mode - the sprite starts rotating weirdly
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This is a duplicate of issue #575612