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0
votes
By Design

Mask is not anti-aliased, contains visible jagged edges

UI

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Jun 08, 2016

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Version/s: 5.3.3p3

Steps to reproduce:1. open attached project2. press play (optional, but center camera) Red - maskWhite - image Expected: both mask a... Read more

2
votes
By Design

Break Prefab Instance should completely break a link to the original prefab

Assets Management

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Jun 09, 2016

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Version/s: 5.3.5p1

Reproduction steps:1. Open attached project2. Drag prefab "I am a Prefab" in to the Hierarchy3. Duplicate it4. Select duplicated obj... Read more

0
votes
Fixed

[Probes] Memory Leak when using reflection probes with Graphics Jobs ena...

Progressive Lightmapper

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Jun 08, 2016

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Version/s: 5.4.0b17

1. Open the attached project 'Probes'2. Open the available scene3. Build & Run4. Check built project's memory usageNote: Memory ... Read more

0
votes
Fixed

[Crash] Crash in ParticleSystemParticles::CopyToArrayAOS

Shuriken

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Jun 09, 2016

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Version/s: 5.4.0b22

Occasional crash when loading a scene with particle systems utilizing triggers. Repro steps:1. Open SceneController scene from attac... Read more

0
votes
Fixed

Lightining scene is too bright

UI

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Jun 09, 2016

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Version/s: 5.4.0b21

Steps to reproduce : - import the UI sample scenes- open the Lightning scene and notice it's too bright *Note:Regression from 5.3.4. Read more

0
votes
By Design

Images still being rendered if their alpha channel is set to 0

Camera

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Jun 07, 2016

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Version/s: 5.3.5p1

Steps to reproduce : 1) Download attached project "TestUI.zip" and open in Unity 5.4.x .2) Open Profiler and press Play.Check in Ren... Read more

0
votes
Fixed

Compute shader stops working when changing display mode

Graphics - General

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Jun 09, 2016

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Version/s: 5.3.4f1

1. Open the attached project2. Open the available scene3. Build & Run4. Press Alt+Enter during play Result: Script stops using c... Read more

0
votes
Duplicate

WebGL build shows black screen

WebGL

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Jun 08, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Open user's attached project.2. Open the scene called "CarTutAlt".3. In toolbar press play button.--- Note tha... Read more

0
votes
Fixed

[Anim] Blend Tree preview, blend control (red line) click offset

Animation

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Jun 07, 2016

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Version/s: 5.4.0b21

When previewing a Blend Tree, clicking the red line (blend control red line in the Inspector preview) makes the red line jump to the... Read more

0
votes
Fixed

[iOS][IL2CPP] Application crashes when calling GCHandle.Alloc() with a '...

IL2CPP

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Jun 08, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open attached project (gchandle_stripped.zip)2. Switch to iOS3. Build and run the game on device4. The app cr... Read more

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