Search Issue Tracker

1
votes
By Design

Player movement lags when VSync is on

Physics2D

-

Nov 05, 2021

-

Version/s: 2021.1, 2021.1.28f1, 2021.2.0b16

Reproduction steps: 1. Open the user's attached project 2. Build the project 3. Run the executable 4. Start a new game 5. Press the ... Read more

0
votes
Fixed

Compiler error 'no implicit conversion between lambda expressions' when ...

Scripting

-

Oct 21, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.20f1

Reproduction steps: 1. Open attached '1374811-sample' project 2. Observe the Console Expected result: no errors are in the Console ... Read more

1
votes
Duplicate

[URP] Setting negative scale for an Object disrupts control bar icons an...

Package: Scriptable Render Pipeline Universal

-

Dec 21, 2021

-

Version/s: 12.0.0

Reproduction steps: 1. Create and open a new URP project 2. Add 3D Object Cube to the scene 3. In the Inspector window, change Cube'... Read more

0
votes
Fixed

Editor crashes on "Transform::CountNodesDeep" when reimporting assets

Scene Management

-

Dec 02, 2021

-

Version/s: 2022.1, 2022.1.0b1

Reproduction steps: 1. Open users attached project 2. Reimport Assets/Advanced/MegaCityBuilding/Prefabs/Environment/Backdrop_Buildin... Read more

0
votes
Duplicate

[URP] Profiler.EndSample-related errors are thrown when the Rendering Pa...

Package: Scriptable Render Pipeline Universal

-

Dec 01, 2021

-

Version/s: 12.0.0

How to reproduce: 1. Open the attached "case_1384954" project 2. Open the "Test" Scene 3. Enter the Play Mode 4. Open the "Window ->... Read more

0
votes
Duplicate

Shader compiler results Shader precision as mediump when unchanging non-...

Shader System

-

Nov 23, 2021

-

Version/s: 2019.4, 2020.3, 2021.2, 2021.2.3f1, 2022.1

How to reproduce: 1. Open the attached "case_1383035" project 2. Select "Compile and show code" of the "Test" Shader in the Inspecto... Read more

0
votes
By Design

[Android][SRP] SRP Batcher draw call is not shown in the Frame Debugger ...

GLES

-

Dec 09, 2021

-

Version/s: 2019.4, 2020.3, 2021.1.28f1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached user's project "TinyVRSRP_SRPBatcher.zip" 2. Check to see that the "Assets/VRSRP.shader" is... Read more

3
votes
Duplicate

SafeArea differs when launched in landscape mode compared to runtime rot...

iOS

-

Dec 21, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.25f1, 2021.2, 2022.1

Reproduction steps: 1. Download and open the attached "TestSafeArea.zip" project 2. Build and deploy the project to iOS 3. Rotate to... Read more

0
votes
Fixed

[Linux][Vulkan] Editor crashes due to memory leak when building AssetBun...

Vulkan

-

Dec 03, 2021

-

Version/s: 2019.4, 2020.3, 2021.2, 2021.2.4f1, 2022.1

Reproduction steps: 1. Download and open the attached project: "1140446ExcessiveVramUseOnBundlUnityProject.zip" 2. Go to Bundles > B... Read more

0
votes
Fixed

Closing a newly created 2D URP project for the first time takes noticeab...

Package: Scriptable Render Pipeline Universal

-

Nov 22, 2021

-

Version/s: 13.1.1

Reproduction steps: 1. Create a new 2D (URP) template project 2. Close the project Expected result: The project closes quickly Actu... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.