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Unnecessary/unwanted binding candidates are found when detecting and cha...
How to reproduce:1. Open the attached 'RebindCandidates.zip' project2. Enter Play mode3. In the Drop-down menu select 'Mouse' and th... Read more
Bounce height gradually increases if Rigidbody2D starts off with velocity
Issue #1: New position is calculated incorrectly Steps to reproduce:1. Open attached project2. Open scene "Demo"3. Run it4. After 4~... Read more
Cannot star projects while another project is opening
Reproduction steps:1. Open a project2. While the wheel next to the project, attempt to star a project Expected result: the project i... Read more
Dependency list overlaps with the Samples list
After you install the Project Tiny package, and tick the Show Dependencies option in Package Manager, you will notice that the Depen... Read more
[RenderTexture] Two objects with same 3d texture turn black
For some reason, when two objects share same material with render texture they become black after 1 second delay. This bug only repr... Read more
The materials created in bakers are broken when Domain Reloading
How to reproduce:1. Open the “BrokenMaterials.zip“ project2. Open the “SampleScene“3. In the Hierarchy click on the checkbox near th... Read more
Changes on “ConfigurableJoint” don’t apply when the rigidbody has fallen...
How to reproduce:1. Open the user’s attached “ConfigurableJoint_2023_2_8.zip” project2. Open “SampleScene” Scene (Assets > Scenes... Read more
[VCS] UI lacks a File History window (note: needs plugin changes, UI work)
There's no way to view file history in Unity VCS UI today, even in some rudimentary form. Would be useful to have it accessible from... Read more
Dynamic colliders of GameObject with Rigidbody component become undetect...
How to reproduce:1. Open the “PhysicsOverlapBugRepro2022” project2. Open the “SampleScene”3. Enter the PlayMode4. Open the Scene Vie... Read more
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