Search Issue Tracker
Multiple text field changes to single text field
If user adds a script to the component, the large text field disappears and becomes small - please see attached video. There are two... Read more
Debug.DrawLine doesn't erase drawn lines when moved while Tools.current ...
To reproduce:1. Open attached project2. Open "mainScene". It contains an object with an editor script that draws a line from Vector3... Read more
Lightmap size is not responsive since unity 4.3
To reproduce:1) Open the attached project and open 'test' scene2) Press lighmapping tab and select 'Terrain' game object.3) Try to c... Read more
Renaming a texture takes a very long time
to reproduce:1. Open attached project (TextureRenameWaitBug)2. Rename the texture "RENAME ME"Expected result: Texture renames proper... Read more
Not referenced plugins for other platforms are included in WP8 and WSA b...
Not referenced plugins for other platforms are included in WP8 and WSA builds.In example, if we have a plugin for Android platform i... Read more
Icons and fonts are not sharp on a retina display
to reproduce:1. Open Unity on a computer with a Retina displayExpected result: Everything looks properlyActual result: Icons and fon... Read more
[Shader compiler] Surface shader doesn't compile with sized array parame...
To reproduce:1. Open attached project2. Notice that primitive shader compiles while surface shader doesn't Read more
Manual activation on OS X makes Unity hang
Manual activation on OS X makes Unity hang - you need to kill the process and start Unity again Found in 4.3rc3 but it can also be r... Read more
Plugin DLLs are excluded even if they are placed not in platform specifi...
Reproducible on both WP8 and WSA platforms.If some multi-platform plugin DLL is placed in a folder named other than platform name, i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text overlap and is unreadable in Inspector > Terrain Paint Texture after creating new Terrain Layer
- Event "XRInputSubsystem.trackingOriginUpdated" triggers twice when recentering the view
- UITK TextField value is overwritten incorrectly by the converter result when Binding Mode is set to "To Source"
- Out of memory crash when selecting more than 80000 Assets simultaneously
- UI Toolkit Button text is not rendered when the Button has fixed height with specific Icon font