Search Issue Tracker
[Themes] Components of a gameObject are not displayed in Inspector if it...
If a tag of GameObject is deleted by resetting tag list, Unity Exceptions are thrown and the components of a gameObject are also not... Read more
[XR SDK][MockHMD] Editor crashes after switching rendering modes and ent...
How to reproduce: 1. Create a new project 2. Add Terrain Game object to the scene (Right click on Hierarchy window->3D Object->Terra... Read more
[Preset] Some Project Settings are changed without being applied when ed...
How to reproduce: 1. Open attached "Presets" project 2. Select "PlayerSettings" Preset in Project window 3. In the Inspector expand ... Read more
[Output] Setting a property to `none` does not unassign its last value.
Repro steps: 1. Add a default particle system to the scene 2. Open the VFX and in the output set it's texture to None 3. Observe tha... Read more
Animation window drop-down menu doesn't show all Animation Clips when th...
To reproduce: 1. Open attached project ("case_1238839.zip") 2. From Hierarchy select 'Test' Game Object 3. In Animation window selec... Read more
[osx]Editor crash on AURogerBeepFactory after a few seconds of playing v...
1. Open attached Unity project 2. Load SampleScene scene 3. Select "2020-04-21 15-18-27" GameObject and make sure Playback Speed is ... Read more
Adding multiple single type Components to the Prefab prevents reverting ...
How to reproduce: 1. Create a new Unity project 2. Create a GameObject and add an Animator component 3. Create a Prefab out of that ... Read more
Inconsistent warnings when Physics.BakeMesh is performed
Steps to reproduce: 1. Open QA-Supplied project 2. Reimport Grenadier asset 3. Under Grenadier, right-click the mesh, press "Bake ph... Read more
[HDRP] Importing Shader Graph samples from HDRP package sample throws mi...
Importing Shader Graph samples from HDRP package sample throws missing material property errors. Refer the screenshot attached Step... Read more
[Reflect] DirectoryNotFoundException is thrown when Reflect window is op...
How to reproduce: 1. Create a new project 2. Install the Reflect 1.1.0 preview 6 package 3. Go to Menu bar/Window/Reflect Actual:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player