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1
votes
Duplicate

Destroying rigidbody2D stops colliders from working

Physics2D

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Jan 01, 2014

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Version/s: 4.3.1f1

To reproduce:1. Open rigidbodyless collider test project2. Open test scene3. Enter play mode4. Observe as "destroyer" game object fa... Read more

0
votes
Fixed

Wrap mode 'PingPong' does not work for material animation

Animation

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Dec 30, 2013

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Version/s: 4.3.0f4

To recreate:1) Open the project that I have attached2) Run the scene3) Notice that blue color jumps into red color rather than fade ... Read more

0
votes
Fixed

Shadow culling with orthographic camera is wrong with

Shadows/Lights

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Jan 02, 2014

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Version/s: 4.5.0a4

Shadow culling with orthographic camera is wrong with certain angles/distances. Some combination of shadow distance & camera nea... Read more

1
votes
Fixed

System.StackOverflowException occurred in WinRTBridge.winmd

Windows Store Apps

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Dec 21, 2013

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Version/s: 4.3.3b1

Reproduced on Win 8.1 Win Store Apps platform with Unity versions from 4.3.0f4 to 4.5.0a4; Visual Studio output:An unhandled excepti... Read more

0
votes
Fixed

Rigidbody2D inertia scales with collider's area

Physics2D

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Jan 02, 2014

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Version/s:

To reproduce:1. Create gameobject with rigidbody2d and 2d collider2. Print out it's inertia3. Change collider's size4. Notice that i... Read more

2
votes
Fixed

-e Crash inside PhysX resolving Convex Hull collisions

Physics

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Jan 02, 2014

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Version/s: 4.3.3b1

Crash inside PhysX resolving Convex Hull collisions To Reproduce:1) Open the attached project & scene2) Press play. The script i... Read more

2
votes
Fixed

Undo does not work in assets (prefabs)

Assets Management

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Jan 02, 2014

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Version/s: 4.3.1f1

To reproduce:1. Open new project2. Create a prefab3. Change anything4. Try using undo (Ctrl + z; Command + z; Edit > Undo)5. The ... Read more

0
votes
Fixed

Importing a package causes a hang/crash

Packages

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Dec 19, 2013

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Version/s: 4.3.3b1

To reproduce:1. Create a new project2. Import attached Cube-Particle-Cloth.unitypackageExpected result: It importsActual result: It ... Read more

0
votes
Postponed

Input.inputString produces buggy behaviour for arrow keys

Input

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Dec 30, 2013

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Version/s: 4.3.1f1

to reproduce:1. Open attached inputtest project2. Attach inputTest script to camera3. Enter play mode4. Enter some letters, followed... Read more

0
votes
Fixed

[Emulation] UnityEditor should use the rendering settings of the platfor...

Graphics - General

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Jan 02, 2014

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Version/s: 4.3.3b1

UnityEditor should use the rendering settings of the platform it is used in. The rendering path currently used by the editor should ... Read more

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