Search Issue Tracker
Exception thrown when using AddressablesAssetPostProcessor.OnPostProcess...
We added AddressablesAssetPostProcessor.OnPostProcess.Register to the localization package: {code:java}[InitializeOnLoad]class Local... Read more
[VFX/URP] Lit compilation failure
Compilation failure observed on Lit Putput: {code:java}Details: Message: Shader error in 'Hidden/VFX/VFX - TestTransparent - Lit/Sys... Read more
Crash on Play when <ComputeBuffer>.GetData() attempts a partial read on ...
To reproduce:1. Open the project “GetDataBugRepro”2. Make sure that Graphics API is set to DX12 (Edit → Project Settings → Player → ... Read more
Symbols in the text has an offset to the right side when using Italic Fo...
The shearAdjustment is specific to each font and the best way to resolve this issue would be to expose more customizability for the ... Read more
The header is shown multiple times when variables are separated by a comma
Reproduction steps: Open the attached project (“header.zip“) Select scene “SampleScene” Select GameObject called “Main Camera” In th... Read more
Editor can not determine if GraphicsFence has passed when using CommandB...
Reproduction steps: Open the attached project(CommandBufferBug.zip) Select Assets/Scenes/POC Enter Play Mode Observe the error in th... Read more
Cannot adjust zoom properly when sprites are either too big or too small...
Reproduction steps: Open attached Project Open Tile palette: Window > 2D > Tile Palette Observe that all tiles are visible Sel... Read more
Crash in vkCreatePipelineLayout on adreno devices when using Vulkan
Reproduction steps:1. Open the attached project2. Build and Run the project on an Android device3. Wait for 15 seconds Expected resu... Read more
Decimal function values are incorrect when running the build with IL2CPP...
How to reproduce:1. Open the project “IN_6732”2. Press File → Project Settings → Player3. Set Scripting Backend to IL2CPP4. Press Fi... Read more
Editor crashes on Play Mode when using Voxel Play Environment Script
How to reproduce:1. Open the attached project “IN-9878_Unity-Multiplay-Prototype.zip”2. Enter Play Mode in the GameLevel scene Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor