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0
votes
Fixed

Physics.IgnoreCollision causes spurious TriggerExit and TriggerEnter events

Physics

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May 23, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Open ExtraTriggerExit project.2. Open "MainScene" scene.3. Go to play mode--Notice that Console printed what o... Read more

9
votes
Fixed

[webplayer] build size increase by > 3x

Webplayer

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May 24, 2016

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Version/s: 5.3.4p2

-e: see title, fine with 5.3.4p1, increases with 5.3.4p2 -repro:--create new project empty project (or download attached one)--build... Read more

0
votes
Duplicate

[Exception Support] Debugging in visual studio crashes on exception

CodeEditors

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May 20, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1) open attached project 'VSdebugException'2) open scene 'main'3) open visual studio4) tools > options > to... Read more

0
votes
Fixed

[Layout] Failed to destroy editor windows error after creating new layou...

Window management

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May 22, 2016

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Version/s: 5.3.5f1

How to reproduce:1. Open the attached project "CustomGUI.zip"2. Save Layout and name it (Window->Layout-> Save Layout)3. Open ... Read more

1
votes
Fixed

[OSX] Custom editor property field on a scriptable object throws error w...

IMGUI

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May 24, 2016

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Version/s: 5.3.5f1

Steps to reproduce:1) open user attached project2) select scriptable object3) click repeatedly on color fields (gif attached) - erro... Read more

0
votes
Fixed

[iOS] InputField.text can not be set through a script (only through dire...

UI

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May 19, 2016

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Version/s: 5.3.3f1

How to reproduce: 1. Open a new project2. Import attached package3. Open scene 1.unity4. Attach the only 'Text' gameobject to the Te... Read more

0
votes
By Design

[VR] VRSettings.enabled cannot be set to true

VR

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May 23, 2016

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Version/s: 5.3.4p6

Steps to reproduce:1. Download and open attached project "Test.zip"2. Make sure you have attached HMD and in Player Settings VR mode... Read more

0
votes
Fixed

Animator.CrossFade doesn't allow interruptions

Animation

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May 20, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Download and open attached project "CrossfadeTest.zip"2. Open and play scene "crossfade"3. Note the four butto... Read more

0
votes
Not Reproducible

[ReflectionProbes] Moving probe origin moves the GO transform too

Progressive Lightmapper

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May 24, 2016

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Version/s: 5.4.0b17

To reproduce:1. Create a plane2. Attach reflection probe to it3. Select probe origin mode in reflection probe component4. Move it ar... Read more

0
votes
Won't Fix

Shader fails to compile when skipping TEXCOORD2 in a vertex data struct

Shaders

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May 12, 2016

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Version/s: 5.3.4p6

Steps to reproduce:1) open attached "shadyBug"2) compile and show "MultiTextureBlend5" shader3) import compiled shader - shader fail... Read more

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