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Shadows are not working properly with OpenGLCore, Direct3D11
1. Open CaveScene in user attached project2.a) If on mac set graphics API to OpenGLCore2.b) If on windows set graphics API to Direct... Read more
Crash in HandleSetTransformFatherDragAndDrop when dragging a Tree prefab...
Steps to reproduce: 1. Open attached project (tree_test.zip)2. Navigate to Assets/0000 ats V2 package/__atsV2 Demosene/Trees3. Drag ... Read more
Editor crashes when replacing prefab with ALT button pressed
How to reproduce:1. Create a new project2. Create a new game object in the scene (for example Sphere)3. Create a prefab in assets fo... Read more
Terrain Collect detail patches gets re-enabled on play when disabled in ...
1. Open "Scene" scene in user attached project.2. In Terrain gameObject, under settings tab disable Collect detail patches property.... Read more
[Input Field] ArgumentOutOfRangeException error in Console tab with Kore...
Steps to reproduce: Note: Need keyboard with Korean language setup(windows 10 Microsoft IME Korean will be fine) 1) Download attache... Read more
Adding the Any State transition by script, doesn't show transition insid...
How to reproduce:1. Open the attached project2. Open animator window3. Select on the tab bar, Example->AnimatorWindowAdd4. Select... Read more
[InitializeOnLoadMethod]Crashed in GetUVArrayHelper<Vector2f> when tryin...
Steps to reproduce: 1) Download attached project " TestProject.zip" and open in Unity.2) Open scene "scene".3) Click 'Crash Unity' b... Read more
[LOD] LOD object blinks upon transition in cross-fade animation mode
Steps to repro: 1. Open Unity;2. Open attached project and 'LODtransitionBug' scene;3. There is and LOD Group gameobject in the scen... Read more
LightProbes in Unity 5.x produce much stronger artifacts than the ones i...
How to reproduce: 1. Open "LightProbesU4" project in Unity 4.x2. Open "LightProbesU5" project in newest Unity 5.x Beta.3. Observe th... Read more
[UWP] Performance stutters on Windows 10
To reproduce:1. Build and run attached project2. Play the game continuously for over a few minutes3. Observe the game starts stutter... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow