Search Issue Tracker
By Design
Votes
0
Found in
5.4.0b19
Issue ID
807757
Regression
No
Terrain Collect detail patches gets re-enabled on play when disabled in inspector
1. Open "Scene" scene in user attached project.
2. In Terrain gameObject, under settings tab disable Collect detail patches property.
3. Play scene.
Notice Collect detail patches gets re-enabled.
Also notice that issue does not appear when terrain is disabled script.
Repro on 5.4.0b23, 5.4.0b19, 5.3.5p5, 5.3.0f4, 5.0.2f1
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Gua
Jul 08, 2017 18:20
Can someone explain why it getting set to true?