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0
votes
Duplicate

[Docs]Lack of consistency: Int / Integer

Animation

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May 12, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Open these links: http://docs.unity3d.com/540/Documentation/ScriptReference/30_search.html?q=setint http://doc... Read more

0
votes
By Design

Type Mismatch error in Editor extension copying a prefab to all scenes

Editor - Other

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May 19, 2016

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Version/s: 5.4.0b18

To reproduce:1) Open the attached project.2) In the menu bar, press Tools > Copy To All Scenes.- An editor extension window shows... Read more

6
votes
Not Reproducible

Shader works in-editor but not in build

Shaders

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May 19, 2016

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Version/s: 5.4.0b17

Reproduction steps:1. Open the attached project2. Open scene "DemoScene"3. Build and Run on Standalone4. Notice that Prism shaders a... Read more

0
votes
Duplicate

[VR] 'Run In Background' doesn't work in builds With 'Virtual Reality Su...

Deployment Management

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May 19, 2016

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Version/s: 5.4.0b17

Steps to reproduce:1. Open "case_798196 repro" project2. Open "Test" scene3. Make sure that 'Run in background' and 'VR support' is ... Read more

0
votes
By Design

Particle System stay still when parent transform moves having animator a...

Shuriken

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May 16, 2016

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Version/s: 5.3.4p4

Steps to reproduce: 1. Download and import attached project. (VfxBug-Repro.zip)2. Load scene: Test3. Press play.4. Inspect particles... Read more

1
votes
By Design

Changing the material color of the Projector component during playmode, ...

Camera

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May 19, 2016

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Version/s: 5.3.4f1

Reproduction steps:1. Open attached project2. Open scene "Test scene"3. Play the scene4. Select "Projector" object form Hierarchy5. ... Read more

1
votes
Fixed

Metal crashes in multithreaded mode when changing resolution.

Mobile Rendering

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May 19, 2016

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Version/s:

Metal throws assert if you change resolution from script using Screen.SetResolution(400, 300, false, 0);. This happens both on iOS a... Read more

0
votes
Fixed

[command buffers] Crash related to shader code not handling null values ...

IMGUI

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May 18, 2016

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Version/s: 5.4.0b17

- Import the attached project- Make sure editor_tool_sceen.unity is the opened scene- On the Main Camera make sure the SSSAO compone... Read more

0
votes
Fixed

[CommandBuffer][5.4 regression] Temporary render texture gets unbound fr...

Graphics - General

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May 19, 2016

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Version/s: 5.4.0b17

Steps to reproduce:1) Open the attached project.2) Open scene 'Test.unity'.3) Play the scene.- The Game view becomes black. *Note: u... Read more

0
votes
Duplicate

SpriteRenderer loses Material on first play

2D

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May 19, 2016

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Version/s: 5.4.0b18

Steps to reproduce: 1) Download and open attached file "SpriteRenderTest".(I created a simple scene).2) Drag and drop sprite from Pr... Read more

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