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0
votes
Fixed

Play on awake does not work with an audio random container when loading ...

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Jun 26, 2024

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Version/s: 6000.0.9f1

Steps to reproduce: Download and open the attached project 'ARCPlayOnAwake.zip'. Build and run the project. Actual results: No audio... Read more

5
votes
Fixed

[tvOS] Grey screen shown after the native splash screen and before the a...

tvOS

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Mar 08, 2016

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Version/s: 5.3.3p3

To Reproduce: 1. Build and run the attached project on Apple TV.2. Observe that after the native splash an empty grey texture is sho... Read more

3
votes
Fixed

WebGL fullscreen doesn't revert ro original resolution on exit

WebGL

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Feb 05, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Build WebGL3. Open WebGL build4. Enter fullscreen5. Exit fullscreen6. WebGL doesn't reverts ... Read more

0
votes
Fixed

"To Debug, run app with -diag-job-temp-memory-leak-validation cmd line a...

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Mar 21, 2025

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Version/s: 2022.3.60f1, 6000.0.1f1, 6000.1.0a2, 6000.2.0a1, 7000.0.0a1

How to reproduce:1. Open the “JobTempMemoryLeakValidationTest“ project2. Open the “SampleScene“3. Enter Play mode4. Observe the Cons... Read more

0
votes
Active

“[Worker2] Import Error Code:(4)…” warning is thrown after creating Mixe...

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Oct 13, 2025

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Version/s: 6000.3.0b6

Reproduction steps:1. Create a new Mixed Reality template project2. Observe the Console Actual result: “[Worker2] Import Error Code:... Read more

0
votes
By Design

Building the Player takes 25-50% more time in Unity 6 compared to 2022.3...

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May 08, 2025

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Version/s: 6000.0.48f1, 6000.1.2f1, 6000.2.0a10, 6000.3.0a1

Reproduction steps:1. Open the attached “IN-98901” project2. Switch to the Android Build Platform3. Make a Clean Build (File > Bu... Read more

0
votes
Fixed

[Android] Touch input is offset downwards when the Resolution Scaling Mo...

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May 16, 2025

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Version/s: 6000.1.3f1, 6000.2.0b2, 6000.3.0a1, 6000.4.0a1, 7000.0.0a28

Reproduction steps:1. Open the attached “IN-100403“ project2. Change Resolution Scaling Mode (Player Settings > Resolution and Pr... Read more

1
votes
Won't Fix

Window stays outside the display when switching from multiple monitors t...

Window management

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Jul 16, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.2f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new project2. Detach Game window and drag it out to a second display3. Disconnect the monitor that has ... Read more

1
votes
Fixed

Multiple elements with "On-Screen Stick" Components do not work together...

Package: Input System

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Mar 19, 2024

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Version/s: 1.8.0-pre.2, 1.12.0, 7000.0.0

How to reproduce:1. Open the “Scrachpad.zip“ project2. Open the “SampleScene“3. Build the project4. Use both Inputs (white squares o... Read more

0
votes
Won't Fix

Mouse scroll value is not updated correctly in Build when project is bui...

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Aug 03, 2022

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Version/s: 2020.3.37f1, 2021.3.7f1, 2022.1.12f1, 2022.2.0b3, 2023.1.0a4

How to reproduce:1. Open the attached project "InputSystem.zip"2. Open "Assets > QA > Tests > KeyboardMouseBasic > ISX_K... Read more

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