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[Recorder] Date attribute in file name is formatted by US locale instead...
To reproduce:1. Download recorder package2. Set it up and set file name to have Date stamp3. Record and see resulting file name - it... Read more
UnityWebRequest.Post is not receiving data
Steps to reproduce:1. Open user attached project2. Play the scene3. Observe that "NULL THINGS" is returned instead of the value from... Read more
Unity throws errors when overriding the same build
How to reproduce:1. Create new Unity project2. Save new scene3. Select File -> Build Settings4. Create new build called "test"5. ... Read more
Having a lot of scripts results in an Blank Error, Unhandled Exception
Reproduction steps: 1. Open "MinimalRepro" project2. "Tools" -> "CreateMegascript"3. Wait for all the script to be created and co... Read more
"Caching.ClearCache()" doesn't always actually clear the cache
Reproduction steps: 1. Open "Test.zip" project2. Open "Test" scene3. Enter Play mode4. Look at the Console window5. Notice that the ... Read more
Unity Editor crashes while entering Play mode when Simulation Mode is off
To reproduce: 1. Download attached project "frontend.zip" and open in Unity2. Open "Main" scene3. Set the platform to iOS4. Turn off... Read more
Shader compile error on old surface shaders when LD rendering is used
To reproduce:Import the attached shader into new project You will see an error:Shader error in '....': 'Setup': output parameter 'co... Read more
[iOS] Shadows fail to render using A6 or older OpenGLES2 devices
Reproduction steps:1. Open the attached project.2. Makew sure graphics API is set to OpenGLES22. Build it to iPhone 5 or older iOS d... Read more
Editor crash caused by mesh filter corruption in asset bundle
To reproduce:1) Open attached project and scene2) Play it CRASH! Reproduced in 2017.3.0b1, 2017.3.0p2 Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons