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2
votes
Won't Fix

Disabling then enabling game object while Animator is active causes join...

Animation

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Dec 11, 2013

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Version/s: 4.3.1f1

To reproduce:1) Open the attached project and open 'JointTest' scene2) Run the scene, you will see that script disables and then ena... Read more

0
votes
By Design

"Export Package" on prefab suggests to export all scripts instead of att...

Assets Management

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Dec 11, 2013

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Version/s: 4.3.1f1

How to reproduce with new project:1) Create a new project2) There create new prefab, empty game object and 2 empty scripts (js or C#... Read more

0
votes
Fixed

Editor shows misleading information window while attaching script to gam...

Scripting

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Dec 11, 2013

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Version/s: 4.5.0a2

User has a script called differently from class name. Trying to attach this script, editor should pop the message window about misma... Read more

0
votes
Fixed

DrawGizmo.DrawGizmo only contains a javascript example

Docs - Scripting Reference

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Dec 11, 2013

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Version/s: 4.3.1f1

DrawGizmo.DrawGizmo only contains a javascript exampleLink: http://docs.unity3d.com/Documentation/ScriptReference/DrawGizmo-ctor.html Read more

0
votes
By Design

Object behave in an incorrect way when intersecting with a collider

Physics2D

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Nov 18, 2013

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Version/s: 4.3.0f4

Steps to reproduce : - import the project attached- open the scene "sc1" and press play- press "w" to jump and notice the behavior o... Read more

0
votes
Fixed

GetActiveTcpConnections() causes crash

Networking

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Dec 10, 2013

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Version/s: 4.3.0f4

To reproduce:1. Open "test projekt"2. Attach the "connectioninfo" script to the Main Camera3. Enter play mode4. Press the "Do it" bu... Read more

0
votes
Duplicate

Crash when selecting a non-supported font in project

Assets Management

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Dec 09, 2013

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Version/s: 4.3.1f1

To reproduce:1. Open attached project - an error is thrown in the console:"The font Assets/Builtin skin/Sources/Arial Rounded Bold.t... Read more

0
votes
Fixed

Crash when using a system.net.networkInformation script

Networking

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Nov 13, 2013

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Version/s: 4.3.0f4

Steps to reproduce : - import the project attached- create a cube and attach the networking.cs script to it- press play and Unity wi... Read more

0
votes
Fixed

Crash when using GameObject.Destroy(destinationTexture)

Graphics - General

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Nov 17, 2013

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Version/s: 4.3.0f4

Steps to reproduce : - import the project attached- open the scene "Main Menu"- press play and select New Game- press Create Server-... Read more

3
votes
Postponed

Performance issue when using PolygonCollider2d.SetPath().

Physics2D

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Dec 11, 2013

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Version/s: 4.3.0f4

1) What happenedPerformance issue when using PolygonCollider2d.SetPath(). This example shows the timing difference when using MeshCo... Read more