Search Issue Tracker
[iOS] Changing screen's orientation produces warnings in the Xcode console
To reproduce:1. Create a new project2. Build it for iOS platform3. Run on the device4. Turn device to change screen orientation5. In... Read more
[shaders] Surface shader analysis hits sampler register limit of 16 when...
How to reproduce:1. Open user provided project2. Select NewSurfaceShader and inspect the error-- maximum ps_5_0 sampler register ind... Read more
Text Mesh Pro doesn't compile using .NET Standard 2.0
To reproduce: 1. In a new project, install Text Mesh Pro 1.2.12. Change scripting runtime to .NET 4.x3. Change API compatibility lev... Read more
When building Editor.log "Build Report" has incorrect values
Reproduction Steps:1. Create new project2. Build for standalone or iOS3. Open "Console" application4. Select "Editor.log"5. Find "Bu... Read more
[Light] Shadow artifacts appear on plane while using directional light w...
Steps to repro:1. Create new project > hierarchy > right click > 3d Object > plane2. Select the ‘Directional Light’ >... Read more
[OSX] [Color picker] Maximize window button is enabled even if it has no...
[OSX] [Color picker] Maximize window button is enabled even if it has no functionality To reproduce:1. Create a new project2. Select... Read more
GridLayoutGroup breaks the positions of GameObjects nested two and more ...
Steps to reproduce:1. Open attached Unity project2. Load Scene UI/UI_Ingame_Scene3. Check the Scene View Expected result: deepest-le... Read more
[OSX] Cursor does not break Cursor.lockState and become visible on CMD+Q...
Steps to reproduce:1. Open attached “FPSController.zip” Unity project2. Open “Main” scene3. Change object order in Hierarchy to dirt... Read more
[Graphics-General] The font doesn't reset on clicking reset option from ...
The font doesn't reset on clicking reset option from the inspector. Steps to repro:1. Open attached project > Select "Smart" font... Read more
[PackageManager][Mac] Fetching Post Processing Stack fails to launch Uni...
Opening a template that has Post Processing stack gives "Permission denied" and "Fatal error!" messages while trying to launch the U... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size