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[HDRP] ArgumentOutOfRangeException thrown after creating new Area Light ...
How to reproduce: 1. Create new HDRP project 2. Create new Shadergraph via Project tab and open it 3. In Hierarchy create new Area L... Read more
InterlockedExchange function throws an error when using floats as argume...
Reproduction steps: 1. Open the attached project "float-atomics.zip" 2. Select the "test" compute shader from the Project > Assets 3... Read more
[HDRP] Render Graph Execution errors thrown while changing values in HDR...
How to reproduce: 1. Create new HDRP project 2. Open Project Settings 3. Select HDRP in side panel find Lighting>Reflections>Max Pla... Read more
[Android] Player crashes with a "'JNI ERROR'" error when built on Android
Reproduction steps: 1. Open the attached project "swordgame-android-bugreport.zip" 2. Build and Run the project on an Android device... Read more
Selecting a GameObject with Scripts that have a lot of data in Serializa...
How to reproduce: 1. Open attached project 2. Open Inspector 3. Select Main Camera in Hierarchy Expected result: Everything is rend... Read more
Performance drop in Scene view when moving GameObjects in the Scene
How to reproduce: 1. Download the attached project '1369564.zip' 2. Open the 'SampleScene' Scene 3. Move any GameObject in the Scene... Read more
Animation transition plays only once after editing file in the external ...
Reproduction steps: 1. Open the 'UI Tookit theme bug' project 2. Open the 'theme1' file in any text editor 3. Make any small change ... Read more
GameObject becomes darker when building with Command Line
Reproduction steps: 1. Open the user's project "BuildBug.zip" 2. Open the "SampleScene" Scene from Assets > Scenes 3. Double click o... Read more
[Android] Hidden files in StreamingAssets folder are not included in bui...
Reproduction steps: 1. Open the attached project "StreamingAssetsBug" 2. Build the project for Android 3. Change the extension of th... Read more
[Device Simulator] Touch input does not work when Active Input Handling ...
How to reproduce: 1. Open the attached project ("SimulateInputRepro.zip") 2. Run the EditMode tests (Window -> General -> Test Runne... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion Blur has sharp edges when object is moving in the foreground of another object
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- Universal 3D Sample project template takes a very long time to build.