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Importing project uses 100%memory due to lots of big terrain tiles
Steps to reproduce:1) open user's attached project - it should crash while importingIf it does not then try navigating in scene view Read more
Editor crashes while importing assets
Steps to reproduce: 1) Download attached project "ares-game-client.zip" and open in Unity.2) Observe crash while importing assets. R... Read more
StateMachineBehaviour gets instantiated from a selected prefab in projec...
Steps to reproduce:1. Open users attached project.2. In project view click on "parent 3" prefab.3. In toolbar press play button.4. I... Read more
Multi-edit will mark properties as different if clamped in CheckConsistency
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. Multi-select both "WC" GameObjects4. Hover mouse on "Target Posi... Read more
Adding an item to database and adjusting the script crashes the Editor
Steps to reproduce:Try opening the attached project. Actual result:The "Unity Bug Reporter" window appears and the project cannot be... Read more
Procedural skybox produces illumination artifacts on 3D objects when amb...
Steps to reproduce:1. Open "case 805857 repro" project2. Open "example" scene3. Play in editor-- Notice brown illumination artifacts... Read more
VS DebuggerTypeProxy under mono fails to show detailed information
1. Open project I attahced(806140 repro)2. Open test scene3. Open Test.cs script, attach breakpoint at line 143 (int g = 1);4. Attac... Read more
Crashed while opening certain scene (Calling into c# from AwakeFromLoad)
Steps to reproduce : 1) Download attached project "ArchGame.zip" and open in Unity.2) In Project tab, open scene "Level 1".3) Observ... Read more
AlphaTest(Cutoff) does not work on some devices
On some devices(samsung S7) shaders that uses CutOff does not cut the image from Unity 5.3.5. Read more
[UnetServerDll] Connect. Manager returns the same connection Id for a re...
Steps:1. Run SharpPart.exe in attached project2. Press "Start Client" button3. Click on "Start -> Connect" menu item==>Take a ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow