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If a TextAsset is created from a .txt file that uses the wrong type of e...
If a TextAsset is created from a .txt file that uses the wrong type of encoding, Unity will just return an empty string WITHOUT rais... Read more
Deactivating an object which has a Rigidbody triggers unnecessary check ...
Reproduction steps:1. Open the attached project "Test.zip";2. Open TestScene.unity;3. Enter a play mode;4. Toggle the Sphere game ob... Read more
Excessively high CPU usage when profiling editor after pausing the game
Steps to reproduce:1. Open PROJECT_NAME2. Select the "Application (Main Client)" and make sure that the selected backend is BACKEND_... Read more
[IL2CPP] Android application performance is decreased on newer Unity ver...
Steps to reproduce:1) Download user's attached project2) Open downloaded project with Unity 2017.3.0p4 or older3) Build and run the ... Read more
[OSX] Editor crashes on exporting and saving .unitypackage
[OSX] Editor crashes on exporting and saving packages. Unity keeps hanging in processes and Bug Reporter is not called. To repro:1. ... Read more
SpriteRenderer leaks memory when changing sliced sprite's size
Steps to reproduce:1. Download 1006814_repro.zip and open "test" scene2. Enter play mode3. Open Profiler window4. Select Memory and ... Read more
[Android] Cardboard SDK crashes when switching back to VR mode
To reproduce: 1. Download attached project "Apps vrv prod 29 11 2017 5.6.2.zip" and open in Unity2. Build and run the project on an ... Read more
VSCode can't start debugger when Unity Hub is running
When starting a debug session in VSCode it will try to attach itself to the Unity process. It does this by looking for a process nam... Read more
[iOS][TileMap] Tilemap.SetTile() does not set tiles on iOS platform
Reproduction Steps:1. Open User's project2. Run "TestScene"3. Notice Unity logo4. Build and deploy to an iOS device5. Notice that no... Read more
Await tasks are not finished if Timescale = 0
Steps to reproduce: 1. Download and open the attached project2. Enter Playmode3. Check "PauseGame"4. Press "Trigger task" Expected r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Crash on ExtractHandles when shutting down the Editor in a specific scene while Burst jobs are in progress
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