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Fixed in 2022.2.0a9

Unknown (hidden) 2022.1.X



Found in



Issue ID




Materials scale incorrectly when changing the render scale in UniversalRenderPipelineAsset



Reproduction steps:
1. Open the “RenderScaleRepro“ project
2. Open the “SampleScene” scene
3. Enter the Play mode
4. Use the slider to lower the render scale

Expected result: The gray rectangle (shadow) stays at relatively the same position and size
Actual result: The gray rectangle (shadow) moves/resizes towards top-right

Reproduced in: 2022.1.10f1, 2022.2.0a8
Not reproduced in: 2020.3.37f1, 2021.3.7f1, 2022.2.0a9, 2022.2.0b2, 2023.1.0a4

Reproduced on: Windows 11, macOS Monterey 12.0.1 (Intel)

  1. Resolution Note (2022.1.X):

    2022.2 release is out and we will offset support for tech stream 2022.1.

Comments (1)

  1. oobartez

    Jul 25, 2022 11:08

    This bug breaks a large number of shaders and makes it impossible to upgrade from Unity 2021.2 to 2022.1.

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