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0
votes
Fixed

[URP] Renderer Features object missing in UniversalRenderPipelineAsset_R...

Package: Scriptable Render Pipeline Universal

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Nov 28, 2019

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Version/s: 7.1.6, 7.1.5, 7.1.2, 7.1.1

Renderer Features object missing in UniversalRenderPipelineAsset_Renderer on removing in its preset asset vice a versa Steps to Repr... Read more

0
votes
Active

[iOS][Android] Reflection with Generic Class returns unexpected values

IL2CPP

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Nov 07, 2025

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Version/s: 6000.0.62f1, 6000.2.12f1, 6000.3.0b9, 6000.4.0a4, 6000.5.0a1

How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “main“ scene3. Build for iOS4. Open the “Unity-iPhone.xcodeproj“ ... Read more

0
votes
Not Reproducible

Properties synchronize with each other when changing in the Shader Graph...

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Nov 18, 2025

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Version/s: 6000.0.62f1, 6000.2.13f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Materials/Cloud.mat” Material in Inspector3. Change ... Read more

0
votes
Fixed

[UI] Radius property is missing when Area light shape is set to Disc in ...

Package: Scriptable Render Pipeline Universal

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Sep 10, 2019

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Version/s: 7.0.0

Steps to reproduce: 1. Create a new project or open an existing one2. Create an area light game object3. Set its shape to Disc4. Not... Read more

1
votes
Fixed

SerializableObject.GetIterator() throws ArgumentNullException when Unpac...

Scene Management

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Jun 19, 2019

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Version/s: 2018.3.0a6, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1164099.zip" Unity project2. In the Hierarchy tab, select the... Read more

0
votes
Fixed

[SinglePassStereo] Sprites stereo discrepency

VR

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May 31, 2016

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Version/s: 5.4.0b20

[SinglePassStereo] Sprites stereo discrepency 2. How we can reproduce it using the example you attached1) Download/Open attached pro... Read more

0
votes
Fixed

Changing Font settings pops up warning everytime game is played or stopped

IMGUI

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Feb 10, 2016

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Version/s: 5.4.0b5

To reproduce:1) Open the attached project2) Select font file and change rendering mode to hinted raster from default3) Hit apply (or... Read more

1
votes
Fixed

Burst fails to load at runtime on UWP

Burst

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Aug 17, 2020

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Version/s: 2020.1

Read more

0
votes
Fixed

Addressables.Release() throws ArgumentException when Play mode has been ...

Package: Addressables

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Sep 06, 2023

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Version/s: 1.21.15

Reproduction steps:1. Open project “AddressablesReleaseIssue.zip”2. Open the “SampleScene”3. Go to “Window\Asset Management\Addressa... Read more

1
votes
Won't Fix

[VR] Google VR SDK for Unity asks to enable VR Support but proceeds to b...

VR

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May 27, 2017

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Version/s: 5.6.1p1

Using unitypackage from https://developers.google.com/vr/unity/download Steps to reproduce:1. Create a new project, change platform ... Read more

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