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Building for WebGL fails due to UnusedBytecodeStripper2 with 'subset .NET'
Steps to reproduce:1. open attached project2. build for WebGL - fails and throws 2errorsError: UnusedBytecodeStripper2.exe did not r... Read more
[Installer] Destination field is empty in target support installers if U...
[Installer] Destination field is empty in target support installers if Unity is not installed Steps to reproduce:0. Do not install U... Read more
ModelImporter.clipAnimations getting invalid mask data with custom Asset...
Steps to reproduce:1. Open "UnityPrototypes" project2. Select Art/Factions/_Prototypes/Testing/Animation/animTest.fbx prefab3. Selec... Read more
OVROverlay position is not fixed when Game view is deatached from main w...
Steps to reproduce:1. Download and open attached project "overlayVR.7z"2. Open scene "aaa"3. Makes sure VR mode is on in Player sett... Read more
[Windows] WWW does not support IPv6 urls
Steps to reproduce:1) Setup local python server with IPv6 support1. Install Python 3.52. Setup Environment variable path so you can ... Read more
Text which should be inside Scrollbar appears above rather than inside
Steps to reproduce : 1) Download attached project "Test Project 3.zip" and open in Unity.2) Open scene "scene".3) Check Game tab. No... Read more
Unity editor crashes every time few seconds after opening the attached p...
How to reproduce: 1. Open the attached project "Crash in 5.4.0b22"2. Unity should crash immediately. If not, try to open any scene i... Read more
[DX11] running player on fullscreen exclusive mode shows black screen fo...
How to reproduce:1. Open the attached project2. Make sure that your graphics api is DX113. DX11 Fullscreen mode should be set to exc... Read more
Wrong exception types don't fall through in generic methods, causing inv...
Given this code, .NET and IL2CPP output differs: using System;using static System.Console; class Program{public delegate void Action... Read more
[build report] exception in editor on calculating size for WebGL build
-e: see title, feature looks working otherwise--no such exception thrown in 5.4.0b22 -repro:--open attached project or create new em... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left