Search Issue Tracker
Fixed in 2018.3.X
Fixed in 5.6.X, 2017.1.X, 2017.2.X, 2017.4.X, 2018.1.X, 2018.2.X
Votes
0
Found in
5.4.0b22
Issue ID
805844
Regression
No
[DX11] running player on fullscreen exclusive mode shows black screen for too long
How to reproduce:
1. Open the attached project
2. Make sure that your graphics api is DX11
3. DX11 Fullscreen mode should be set to exclusive mode
4. Build and run the scene
5. Disable windowed
6. Notice that all screen becomes black for some time
7. Alt+Enter to minimize the window
8. Notice that it becomes black too
Note: If one uses two monitors, each time you click on application it makes screen black too. When minimizing both monitors start blinking.
Fixed in: 5.6.6f2, 2017.1.4p1, 2017.2.3p1, 2017.4.4f1, 2018.1.2f1, 2018.2.0b4, 2018.3.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Debug Assertion Failed!" error when launching Windows Dedicated Server Player with Script Debugging enabled
- [Cinematic Studio][3D HDRP] Shader warnings thrown in the Console window when creating a new project with Cinematic Studio template
- Autoplay is triggered on Audio Assets when changing Asset Bundle tags
- Inspector Asset Bundle section has no indication for Variants, AssetBundle is written without a space, and Variant dropdown menu is available without setting the Asset Bundle first
- Graphics.DrawProceduralIndirect and Graphics.DrawProceduralNow silently dropped on DX12
Add comment