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[Enlighten] GI Clustering is missing parts
One of the graphics test is missing clustering information Read more
Windows Standalone builds with IL2CPP dynamically link C++ runtime
This makes builds unable to run on computers without C++ redistributable installed. Read more
Physics.CapsuleCastNonAlloc returns incorrect value when hits connection...
To reproduce:1. Open project2. Play scene Expected: 'Hit Plane at -0.01629636 0 0 Distance ...' message will be shownActual: 'Hit Pl... Read more
Using Assembly Definition increases recompile time for about 10 seconds ...
Reproduction steps:1. Download user's project and open in Unity2. Try changing Test.cs script and note the recompilation time3. Remo... Read more
Black screen is appears when you launch an app with XR support enabled f...
Steps to reproduce:1. Create a new project2. Switch platform to Windows Store3. Enable XR support in XR Settings4. Build5. Open VS s... Read more
Xbox One Controller (Bluetooth) does not triggered the input events when...
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Build4. Xbox One Controller via Bluetooth5. Ope... Read more
Building game with Api Compatibility set to .NET Standart 2.0 and blocks...
How to reproduce:1. Open given Unity project https://github.com/hallidev/UnityWASAPILoopbackAudio2. Turn on any audio(Youtube, Spoti... Read more
LoadImage() returns true even if the image fails loading when using Load...
To reproduce:1. Open user's attached project (LoadImageBug2)2. Enter Play mode Expected: LoadImage() returns false when data can't b... Read more
[TestRunner] command -editorTestsCategories does not work in Unity 5.6
Reproduction steps:1. Download "Testrunner.zip" project and open command prompt2. Change path to Unity.exe (version 5.6)3. Run the c... Read more
modifications.empty error is thrown when instantiating a prefab that con...
How to reproduce:1. Open given Unity project2. Drag the prefab "Prefab" into the scene3. Error is thrown Expected result: When prefa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked