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0
votes
Fixed

[WP8.1][WP10] Exception thrown: 'System.FormatException' in mscorlib.ni.dll

Windows Store Apps

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Jun 04, 2016

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Version/s: 5.4.0b20

To reproduce:1. Build and run project2. Notice " Exception thrown: 'System.FormatException' in mscorlib.ni.dll" in console Reproduci... Read more

0
votes
Postponed

[IL2CPP] Project doesn't build for "WebGL" with "Failed running <...>\il...

IL2CPP

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Jun 12, 2016

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Version/s: 5.3.4f1

Reproduction steps:1. Open attached project.2. Build "ts" scene for "WebGL".3. Build process stops with(Full errors are in the "il2c... Read more

1
votes
Fixed

[iOS] App hangs if OnApplicationPause() is called before another OnAppli...

iOS

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Jun 13, 2016

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Version/s: 5.3.4p6

Steps to reproduce:1) Open the attached project.2) Build the project for iOS.3) On the iOS device, have some kind of an app, which c... Read more

3
votes
Fixed

[iOS][Metal] GPU frame time is slower on Metal than openGLES3 when using...

iOS

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Jun 13, 2016

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Version/s: 5.3.5p3

Steps to reproduce: 1. Open attached project (RenderTextureTest_stripped.zip)2. Make sure graphics API for iOS is set to Metal3. Bui... Read more

0
votes
Fixed

[Shuriken] 3D start rotation affects Rotation Over Lifetime module

Shuriken

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Jun 14, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Press play.4. In hierarchy select particle system... Read more

0
votes
Not Reproducible

[DX12] Anti-aliasing breaks game/scene view in Editor

DirectX12

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Jun 14, 2016

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Version/s: 5.4.0b22

Reproduction steps:1. Open any project with DX12 enabled (I used 5.4 Beta 22)2. Open any scene3. Go to quality settings and enable A... Read more

0
votes
Duplicate

[DX12] Unity splash screen doesn't work

DirectX

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Jun 14, 2016

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Version/s: 5.4.0b22

Reproduction steps:1. Deploy any project with Unity splash screen enabled on DX122. There is no splash screen Repro gif with DX11 vs... Read more

0
votes
Fixed

build log reports wrong size for packed sprites

Deployment Management

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May 26, 2016

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Version/s: 5.3.5p1

Reproduction steps:1. Open the attached project2. Open the "Test" scene2. Build for Standalone3. Open Editor.Log4. Find build logs "... Read more

0
votes
Fixed

[Linux] projects fail to run on higher quality settings - all pink

Linux

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Jun 14, 2016

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Version/s: 5.4.0b22

-e: see title, works fine with 5.4.0b21 and with -force-opengl -repro:--open attached project or just create a new empty one--build ... Read more

1
votes
Won't Fix

[Material] - 5.4 : Skinned mesh rendering black - seems like limit on # ...

Windows Store Apps

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Jun 09, 2016

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Version/s: 5.4.0b18

Description:User can't have more than 3 x 8K textures render correctly in the HoloLens emulator. This is on a skinned mesh renderer.... Read more

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