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[Windows] Build fail when generate solution with image assigned to Appli...
Assigning image for the Application Config Dialog Banner causes crash when build solution in Windows. Repro:1. Open attached project... Read more
Preset content for AudioImporter contains unecessary data
AudioImporter preset contains data for the audio curve which increase the size of the file and slow down the editor when we create a... Read more
[Asset Bundle] Variant bundles built via a build map show an error and h...
Reproduction steps:1. Download "BundleVariant.zip" project and open in Unity2. Press Repro -> Build Bundles (Manual)3. Enter Play... Read more
[IL2CPP] At runtime, assigning sprite to m_Sprites[] on RuleTile produce...
The User wrote code that assigns a new Sprite to the m_Sprites[] of each Rule on a RuleTile. The purpose is to dynamically skin a Ti... Read more
[2018.] Texture looks different in gamma and linear color spaces, when u...
To reproduce:1. Open project, scene2. Open player settings3. Switch between Linear and Gamma color spaces Expected vs actual: plane ... Read more
Shader's "min" method leads to shader compilation failure on Tegra 3
Steps to reproduce:1. Open user attached project2. Deploy to device3. Inspect logcat Expected behaviour: Shader compiles correctly a... Read more
[iOS][Vuforia][Windows] Exception is thrown when building iOS project wi...
To reproduce: 1. Download attached project "Vuforia iOS.zip" and open in Unity2. In the player settings for iOS, in XR Settings enab... Read more
Setting RecTransform.pivot via script offsets the GameObject unless it i...
How to reproduce:1. Open attached project ("PivotSettingIssue.zip")2. Open Scene called "BugDemonstration"3. Play the game4. In Hier... Read more
[Timeline] Automatic Framing is neither zooming nor moving the tracks in...
Automatic Framing is neither zooming nor moving so that all the clips on the timeline are in the frame on pressing F. Steps to Repro... Read more
[Android Vulkan] Read screen pixels is wrong on android phones
Steps:1. Build apk with Vulkan api and run on Android phones that supports VulkanOR use the apk in the Build folder2. Open the app a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask