Search Issue Tracker
[Video]Video glitches when rendering mode is set to "Material Override".
Video glitches when rendering mode is set to "Material Override". Steps to repro:1. Open attached project > Open "Material Overri... Read more
[Editor] Updating Nvidia video driver while editor was running
REPRO STEPS1. Run untity editor2. Update video driver to 388.31 Note:I ran the GeForce Experience app to update drivers. Unity was r... Read more
Clicking on one of two screens will call Screen.SetResolution and collap...
Reproduction steps:1. Download project "MultiDisplayTest.zip" and open in Unity2. Build and Run3. Click anywhere on one of two scree... Read more
[OSX] Screen.currentResolution behavior inconsistant with Windows
Steps to reproduce:1. Open user attached project2. Untick "default is native resolution" in player settings3. Build and run the proj... Read more
Application.targetFrameRate doesn't work in batch mode when VSync is on
When starting Windows Standalone in a -batch mode it eats around 60% of my Core i7 CPU (it is empty project with empty scene !!! )No... Read more
Console throws "Invalid antiAliasing value (must be at least 1)" error w...
How to reproduce:1. Open Unity2. Load user-submitted project(BugReport.zip)3. Select 'Main Camera'4. If no error message appeared in... Read more
[Mono] Incorrect information provided in RegionInfo::ISOCurrencySymbol w...
To reproduce: 1. Download and open attached "AndroidRegionTest.zip" project.2. Make sure that scripting backend for the project is s... Read more
Build crashes when using stereo display
To reproduce:1. Open attached Unity project "TestCrash.7z "2. Open "Scene" scene3. Make sure Virtual Reality SDK is being used in Pl... Read more
NullReferenceException thrown on script EditorGUILayout.BeginHorizontal
Reproduction steps:1. Download project "MeshCookingTest.zip" and open in Unity2. Open scene Main3. Select Main Toolbar -> Custom ... Read more
Blit always using gamma color space when using Blit to copy texture in l...
To reproduce:1. Open user's project2. Enter Play mode3. Press space to toggle texture's color space between linear and gamma Expecte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject