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2
votes
Not Reproducible

[Regression] [Hololens] The TouchScreenKeyboard.Open method on Hololens ...

Universal Windows Platform

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Jan 04, 2018

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Version/s: 2017.3.0f3

How to reproduce:1. Download attached project file and build the project as a XAML UWP and sideload it onto a Hololens2. Launch the ... Read more

0
votes
By Design

Wheel Collider Spring Damper affects vehicle's velocity

Physics

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Jan 08, 2018

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Version/s: 5.6.0f3

To reproduce:1. Open repro project2. Play scene Expected: red and white cuboid velocity will be the sameActual: red cuboid(with high... Read more

0
votes
Duplicate

Adding component on fbx prefab root on import causes inspector null refe...

Asset - Database

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Jan 08, 2018

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Version/s: 2017.3.0b1

Adding a component to the root of a fbx prefab with an assetPostProcessor, causes the inspector to throw a null reference exception,... Read more

0
votes
Won't Fix

[WSA ] Build and Run does not launch an UWP build when using VS2017 Upda...

Universal Windows Platform

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Dec 23, 2017

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Version/s: 2017.3.0f3

Steps to reproduce:1. Create a project2. Switch platform to Windows Store3. Create a password protected certificate4. Build and Run5... Read more

0
votes
Duplicate

Changing prefab's image component color changes separate gameObject's wi...

uGUI

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Jan 04, 2018

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Version/s: 2017.3.0b5, 2017.3.0f3

To reproduce:1. Open 'BugTextMeshProPrefabs' project2. Open 'scene1'3. Select 'myScrollBarPrefab' prefab in project window4. Change ... Read more

0
votes
Fixed

"None"->"Cardboard" VR device transition fails if orientation == portrai...

XR SDK

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Jan 05, 2018

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Version/s: 2017.3.0p1

How to reproduce:1. Open user provided project2. Deploy app to device3. Notice that after 2 seconds when app switches from 2D to VR,... Read more

0
votes
Duplicate

[UnityYAMLMerge] YAMLMerge does not work with external tools that take s...

Collab

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Nov 28, 2017

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Version/s: 2017.2.0f3

UnityYAMLMerge tool does not work with external tools that take switchs with slashes on windows 10 creators fall update I'm trying t... Read more

0
votes
Postponed

[Android] Loading already loaded "cardboard" VR device forcibly exits VR...

XR SDK

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Jan 05, 2018

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Version/s: 2017.3.0p1

How to reproduce:1. Open user attached project2. Deploy to device3. Notice that after switching scene the device returns to 2D mode ... Read more

0
votes
Fixed

AssetPostprocessor OnAssignMaterialModel not called for meshes inside FB...

Asset - Importers

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Dec 31, 2017

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Version/s: 2017.2.0b1, 2017.3.0f3

Steps to reproduce:1. Open attached “OnAssignMaterialModel.zip” Unity project2. Locate “testfbx.fbx” file in Project tab3. Right-cli... Read more

0
votes
Fixed

[Shaders] Mobile Bumped Specular shader darker on baked lighting

Shadows/Lights

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Jan 02, 2018

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Version/s: 2017.3.0a3, 2017.3.0f3

Steps to reproduce:1. Create new project2. Add any object and material3. Change material shader to "Mobile/Bumped Specular"4. Set ob... Read more

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