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Fog shader doesnt work on WebGl
Reproduction steps:1. Open attached project2. Open "DemoWalk" Scene3. Notice that in Game view there is fog4. Build and launch WebGl... Read more
[Collision] Particles sometimes appear at random positions after collisi...
Steps to reproduce: 1. Download and import attached project. (WorldCollisionRandom.zip)2. Open scene: strip.3. Simulate particle sys... Read more
[Local] ParticleSystem.Stop will instantly destroy emitted particles tha...
Steps to reproduce: 1. Open attached project2. Open scene "PartcileIssueScene"3. Run it4. Press G to start particle simulation5. Aft... Read more
WebGL export produces a project that freezes
Steps to reproduce:1. Build and run attached project to WebGL.2. Press space to go to the next menu.3. Press space again to start th... Read more
Error-Message when accessing the main asset
"AssetBundle dummycar.main doesn't have main asset!" error is thrown every time it is accessed (For example checking if MainAsset is... Read more
Data gets corrupted after passing it into a static method of the same st...
Steps to reproduce:1) Extract and open the project attached by user (Corruption_Test.zip).2) Open scene 'corruption.unity'.3) Press ... Read more
[WebGL][Firefox] Black spots in the main camera
Reproduction steps:1. Download "Highlighting system" asset form the asset store.2. Build and run the first scene.3. Notice the black... Read more
Unity crashes in av_read_frame after regaining window focus when a Video...
How to reproduce: 1. Open attached project2. Open scene Scenes/Game.unity3. Play the scene- Wait about 10 seconds after the scene is... Read more
[Shuriken] Particle System bounds are not updated after moving whole par...
Steps to reproduce: 1. Download and import attached project.2. Open scene: MainScene3. Press play.4. Press teleport. Expected result... Read more
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