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1
votes
By Design

GridLayout.WorldToCell() returns wrong cell with very precise numbers

2D

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Dec 24, 2017

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Version/s: 2017.2.1f1

Steps to reproduce:1. Open attached “WorldToCell.zip” Unity project2. Open “Main” scene3. Enter Play mode4. Observe WorldToCell valu... Read more

0
votes
By Design

[Android][Adreno 540] Artefacts on non default camera viewport rect

Mobile

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Dec 28, 2017

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Version/s: 2017.2.0b2, 2017.3.0p1

How to reproduce:1. Open attached project2. Build to device with Adreno 540 GPU3. Inspect visual artefacts that are caused by non-st... Read more

0
votes
Fixed

[asmdef] Renaming Assembly Definition file causes compiler errors

Scripting

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Dec 23, 2017

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Version/s: 2017.3.0f3

Steps to reproduce:1. Create a new Unity project2. Create new Assembly Definition with name “Test” in Project window3. Rename Assemb... Read more

0
votes
Not Reproducible

Player settings checked property Default is full screen makes game start...

Windows

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Dec 28, 2017

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Version/s: 2017.3.0p1

Reproduction steps:1. Open Unity2. Open File -> Build Settings.. -> Player Settings..3. Set Display Resolution Dialog to Hidde... Read more

0
votes
Not Reproducible

[UI] Tooltips are displayed in the field names in the Lighting Window

Progressive Lightmapper

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Dec 28, 2017

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Version/s: 2018.2.0a1

Steps to repro: 1. Open Unity;2. Create new project;3. Open Lighting Window (Window>Lighting>Settings);4. Observe the field na... Read more

0
votes
Fixed

[Android] Handheld.PlayFullScreenMovie with FullScreenMovieControlMode.F...

Mobile

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Dec 28, 2017

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Version/s: 2018.1.0a4

How to reproduce:1. Open attached project2. Build to device3. Click "Play video" button in the center of the screen-- Notice that af... Read more

0
votes
Fixed

WebGL player fails to build when enable exceptions is set to none

WebGL

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Dec 28, 2017

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Version/s: 2018.1.0b1

Multiple exceptions are thrown failing to build Webgl Player when in publishing setting, enable exception drop-down is set to none. ... Read more

0
votes
Won't Fix

Changing the build resolution using OpenGL crashes with Radeon or leaves...

Deployment Management

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Dec 16, 2017

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Version/s: 5.6.3p4

How to reproduce:1. Open the attached project2. Build the project3. Launch the build using -force-glcore argument4. Change the resol... Read more

0
votes
Fixed

Timeline audio clips are played early when time scale is less than 1

Timeline

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Dec 22, 2017

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Version/s: 2017.3.0f2

How to reproduce:1. Open Unity2. Load tester-submitted project(TimeLineRepro.zip)3. Open 'TimelineSync.unity' scene4. Play the scene... Read more

2
votes
Fixed

NavMeshPath sometimes returns bad paths when using Obstacle Carving

AI Navigation

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Dec 11, 2017

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Version/s: 2017.2.0p4

How to reproduce the issue:1. Open the attached project2. Open the "NavBug" scene3. Enter Play mode4. Navigate to the area with text... Read more

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