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6
votes
Fixed

Instantiating prefab with rectTransform places it in (0,0, Z) position ...

Asset - Database

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Dec 20, 2017

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Version/s: 2017.3.0a1, 2017.3.0f3, 2018.1.0a1, 2018.1.0a3

To reproduce:1. Open repro project2. Open and play 'Test' scene Expected: 'Image' prefab will be instantiated at position (5,5, -0.0... Read more

0
votes
By Design

[Baked GI] Colored artifacts at seams

Progressive Lightmapper

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Dec 20, 2017

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Version/s: 2017.2.0b7, 2017.3.0f3

Steps to reproduce:1. Open user attached project2. Open 'SurfaceModularAssetTesting' scene3. Bake the lightmap4. Notice colorer arti... Read more

0
votes
Fixed

Crash while using Terrain game objects.

Terrain

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Dec 20, 2017

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Version/s: 2018.1.0b1

Crashed when selecting "Paint height" game object and hitting F while still in the heirarcy. Reproduction Steps- Open the attached p... Read more

0
votes
By Design

Crash if the created asset name is too long

Scene Hierarchy

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Dec 21, 2017

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Version/s: 2018.1.0b1

Steps to reproduce:1. Start a new project2. Create any file3. Set the name longer than about 260 characters- Editor crashes at this ... Read more

0
votes
Fixed

[Timeline] Copied Timeline tracks and clips retain a link to the source ...

Timeline

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Dec 18, 2017

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Version/s: 2017.2.0p3

Reproduction steps:1. Download project "TimelineCopyIssue.zip" and open in Unity2. Copy track from SetA/TimelineA3. Paste the copied... Read more

0
votes
Fixed

CreateDelegate does not handle virtual methods properly in IL2CPP

IL2CPP

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Dec 19, 2017

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Version/s: 2017.1.0f2

To reproduce:1. Open project attached by QA2. Open BugReport scene and enter play mode3. In the console notice output "Child" (expec... Read more

0
votes
Duplicate

Crashed when using "Ctrl+Z" after flattening terrain.

Terrain

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Dec 20, 2017

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Version/s: 2018.1.0b1

Crashed when using undo (Ctrl + Z) after flattening a terrain highmap. Steps to reproduce- Open the attached Unity Project in 2018.1... Read more

0
votes
Duplicate

Crash when making a copy of a textured terrain

Terrain

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Dec 21, 2017

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Version/s: 2017.3.0f3

Steps to reproduce:1. Open QA's attached project2. Create a terrain, add one of the textures in the Assets folder3. Copy the texture... Read more

1
votes
Fixed

[UI] Prefab position is not saved when it is applied

uGUI

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Dec 21, 2017

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Version/s: 2017.3.0f1, 2017.3.0f3

Steps to reproduce:1. Open user attached project2. Find the StrikeView prefab in the project, drag it on the canvas3. Notice that th... Read more

0
votes
Fixed

[New Scripting Runtime] Windows x86 Mono build executable fails to start

Mono

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Dec 21, 2017

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Version/s: 2018.2.0a1

1. What happenedWindows x86 Mono build executable fails to start. I'm getting 'Failed to load mono'. 2. How we can reproduce it usin... Read more

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