Search Issue Tracker
Resetting clips in timeline sets all values to 0
To reproduce:1. Open timeline2. Add Animation or Audio clip to timeline3. Click on clip4. Right-click on Animation/Audio clip Icon i... Read more
Kinematic rigidbody collisions are not updated when it is instantiated a...
Steps to reproduce:1. Open user's attached project2. Open scene "Runtime (Bug)" scene3. Play the scene Expected result: Falling gree... Read more
[Audio Mixer] Crash on play when duplicated audio group is assigned to a...
When the user duplicates an audio group, the audio group is created outside the audio mixer. If the audio mixer is removed from the ... Read more
Editor crashes on WalkTypeTree after removing any component while in Ani...
Steps to reproduce:1. Open attached “CrashRepro.zip” Unity project2. Open “Test” scene3. Select “GameObject” object in Hierarchy4. O... Read more
Text letters are drawn on each other when using bold style a specific 'k...
To reproduce:1. Open project2. Open 'BugScene' Expected: 'Right bold' and 'Wrong bold' texts should look similarActual: 'Wrong bold'... Read more
[Audio Mixer] Creation & deletion of audio groups doesn't get updated in...
Creation & deletion of audio groups doesn't get updated in project window Steps to Repro:1. Create/Select audio mixer > audio... Read more
Static batching not applied to 'Batching static' objects in Unity 5.4
How to reproduce1. Open attached project2. Enter playmode3. Open profiler and select 'Rendering' tab4. Inspect amount of Draw Calls ... Read more
[Mobile] Video fails to play with Handheld.PlayFullScreenMovie after reo...
To reproduce: 1. Download and open attached "VideoIssue.zip" project.2. Build and run on any android device.3. When application open... Read more
Drag and dropping audio clip into timeline moves existing audio playable
To reproduce:1. Import attached package2. Open timeline window3. Select GameObjectTimeline asset4. Select one of three clips in time... Read more
Switching the worldCamera of a Canvas allocates memory but never release...
Steps to reproduce:1. Open user attached project2. Open test scene and the profiler window3. Play the scene4. Notice the memory usag... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons
- Crash on with multiple stack traces when rendering large Terrain with specific hardware
- The Reset button does not reset the Default Inherited Theme in the Default Runtime Theme File when the Default Inherited Theme was removed and the Reset button is pressed